Uploaded March 2026 | Updated September 2026, 2 days ago
The Form and Function of Weird Li'l Guys: Procedural Organism Generation in a Simulated Ecosystem
This talk includes a technical description of my processes for randomly generating organisms and facilitating their evolution over generations. I also discuss strategies for optimizing performance in a complex simulated ecosystem. Finally, I talk about various challenges, pitfalls, and surprises I've experienced while developing an evolution-based game. Expect to see adorable critters, unsettling beasts, and lots of things in between.
The Form and Function of Weird Li'l Guys: Procedural Organism Generation in a Simulated Ecosystem
This talk includes a technical description of my processes for randomly generating organisms and facilitating their evolution over generations. I also discuss strategies for optimizing performance in a complex simulated ecosystem. Finally, I talk about various challenges, pitfalls, and surprises I've experienced while developing an evolution-based game. Expect to see adorable critters, unsettling beasts, and lots of things in between.










