Uploaded April 2026 | Updated September 2026, 2 weeks ago
Follow me on social media:
Instagram: instagram.com/dreamcastguy
BlueSky: https://bsky.app/profile/dreamcastguy.bsky.social
Twitch: twitch.tv/thedreamcastguy
Cyberpunk 2077 PS5 Pro update is releasing TOMORROW on April 8th and its HUGE:
- RT reflections on consoles for the first time
- PSSR implementation, upscaling the game to 4K
- Ray-traced lighting, shadows, and reflections have ALL been implemented
- Ray Tracing Pro mode: 40FPS via VRR or 30FPS without, with all RT features turned on
- Performance Mode: No RT with PSSR, Hits as high as a consistent 90FPS
- Ray Tracing mode: best of both worlds, RT at a locked 60FPS output
This is a major visual upgrade that takes full advantage of the hardware, a gigantic step-up over the blurry output of the base PS5 that we have today, 100% must check this out! Cyberpunk 2077 getting a serious upgrade on the PS5 Pro
🔵 4K visuals
🔵 advanced raytracing with BVH8 used for shadows, lighting and reflections
🔵 PSSR upgrades every pixel one-by-one
🔵 3 graphical modes: Ray Tracing Pro, Performance mode, Ray Tracing mode
🔵 90 frames per second with high image fidelity on Performance mode
Follow me on social media:
Instagram: instagram.com/dreamcastguy
BlueSky: https://bsky.app/profile/dreamcastguy.bsky.social
Twitch: twitch.tv/thedreamcastguy
Cyberpunk 2077 PS5 Pro update is releasing TOMORROW on April 8th and its HUGE:
- RT reflections on consoles for the first time
- PSSR implementation, upscaling the game to 4K
- Ray-traced lighting, shadows, and reflections have ALL been implemented
- Ray Tracing Pro mode: 40FPS via VRR or 30FPS without, with all RT features turned on
- Performance Mode: No RT with PSSR, Hits as high as a consistent 90FPS
- Ray Tracing mode: best of both worlds, RT at a locked 60FPS output
This is a major visual upgrade that takes full advantage of the hardware, a gigantic step-up over the blurry output of the base PS5 that we have today, 100% must check this out! Cyberpunk 2077 getting a serious upgrade on the PS5 Pro
🔵 4K visuals
🔵 advanced raytracing with BVH8 used for shadows, lighting and reflections
🔵 PSSR upgrades every pixel one-by-one
🔵 3 graphical modes: Ray Tracing Pro, Performance mode, Ray Tracing mode
🔵 90 frames per second with high image fidelity on Performance mode










![XBOX IS ADDING ADS TO GAMING! The TRUE Death of Xbox...
Follow me on social media:
Instagram: http://instagram.com/dreamcastguy
Patreon: patreon.com/DreamcastGuy
Twitch: https://www.twitch.tv/thedreamcastguy
Xbox Chief Strategy Officer Matthew Ball says Xbox Game Pass lost millions of subscribers after the price hike in October
He also said players can expect a reliable pipeline of exclusives going forward Xbox is exploring the idea of adding ads to games to “keep our products” affordable, Xbox’s Chief Strategy Officer says
[via The Game Business] Xbox is floating the idea of in-game ads, noting that may have potential to keep our products affordable.
Goal is to ensure they can continue to fund outstanding work from dev teams Xbox is juggling the idea of in-game ads — with rising costs, ads have potential to keep their products “affordable”
The goal would be to help Xbox continue to fund “outstanding” work from their development teams
(via: The Game Business) Xbox is fixable, says Chief Strategy Officer Matthew Ball in new interview:
▪️Will invest more in its big IP, cut back on niche productions
▪️Xbox can improve - how hard it will be or how long it will take are different questions
▪️Its difficult to articulate why someone should buy an Xbox, exclusives help with that
▪️Xbox presence smaller in EU/Japan, PC is the most popular, Windows is where the world plays, so we encourage players to do so in those markets
▪️Working hard to rethink Helix, make things more affordable, new business models
▪️Console is growing, not dying. No desire to move away from console XBOX IS ADDING ADS TO GAMING! The TRUE Death of Xbox...](https://i.ytimg.com/vi/UUG1Ou5u53s/mqdefault.jpg)