Uploaded March 2023 | Updated September 2026, 3 weeks ago
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Nishiki is back with another glorious Octopath OST, so here is an orchestral cover of the new boss theme, Critical Clash 2, complete with sheet music, instrument parts and an analysis!
(Yeah, erm, the video was made before the official titles were released. Hence the video having "Decisive Battle 2" as the title :P )
--------------------
➤ Analysis:
In typical Nishiki fashion, the battle track explodes into existence (0:02). The entire ensemble burst out of a D minor triad (D-F-A, firmly establishing our tonal centre) whilst alternating between the tonic (D minor), subdominant (G minor; G-B♭-D) and an implied diminished chord (E-G with an implied B♭ or C♯) over a D pedal. This progression coupled with the extreme forces and off-beat syncopated rhythms creates our fierce combat tension.
This continues down a D-C-B♭ bass progression, maintaining the alternating chords and re-colouring them, which then rises to C (0:11) before making a tertiary shift to the dominant (A; A-C♯-E - 0:13). From here, it's a simple perfect cadence back to our tonic (V-I, here A major to D minor), and then we are thrust into the battle.
We begin with a smaller D minor passage (0:15), using similar D-B♭-C chords from the introduction. A trumpet then enters with the melody (0:19), possibly with a horn doubling an octave lower, both dancing around the same chord progression. For some extra spice, the melody climaxes on the flattened 6th (B♭; 0:26), clashing with the D minor triad underneath (D-F-A) for some scrumptious yet soft dissonance.
This opening phrase is repeated with additional forces (0:31), including a tin whistle, choir and a slow-moving string countermelody. The harmony is altered slightly at 0:40, progressing to G minor (the subdominant; G-B♭-D) rather than B♭ (the submediant; B♭-D-F). This then follows a common ascending progression of Gm-Am-B♭-A-Dm. All very simple stuff. This is tailed off with a partial return to the intro material (0:43).
By 0:49 we transition to the next section with an abrupt tertiary shift into F minor (F-A♭-C). Here, the horns take up the melodic role alongside a string countermelody, with very simple sequential material (notice the horns repeating their 1-bar melody downward every bar). Meanwhile they sit atop an F pedal, creating some semitonal clashes with C major played on top of an F (F-C-E-G; 1:00).
This largely repeats (1:01) with some melodic and harmonic developments yet retaining the static crotchet rhythm in the violins, which now ascends sequentially rather than descends.
At 1:13 we have a further tertiary shift up to A♭ (A♭-C-E♭) as a trumpet solo begins. This drops to G minor, slipping next to G diminished (G-B♭-D♭) for smooth passage to C (C-E-G), the dominant of our new tonic (F minor), allowing a seamless return home. To tail the section off, we slip to a D half-diminished chord (D-F-A♭-C), acting as a secondary dominant (chord V of chord V) to take us to G major, then into C minor, where we close the phrase.
The next section (1:30) is largely a repeat of 0:15 with some minor developments. The next big change occurs at 2:17 where we get additional syncopation. But by 2:29, we get an entirely new section in C minor (C-E♭-G), which quickly modulates into D minor (D-F-A; 2:35) via a plagal cadence (chord IV to I; here, G minor to D minor).
From here, we get an extended harmonic ascension from G minor up to D minor (2:49; progressing through Gm-Am-B♭-C-Dm - a familiar progression we've seen here before). And so we've returned home to our opening tonic of D minor, allowing us to make a smooth loop back to the beginning if we so wish (which is exactly what Nishiki does).
To conclude the piece, I wrote a brief outro using material from the opening, with a slight twist using some major-minor dissonances in A major (C♯ with a C♮ on top), because why not ¯\_(ツ)_/¯
--------------------
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest, Vienna Symphonic and 8Dio.
★Game: Octopath Traveler II
★Developer: Square Enix, Acquire
★Publisher: Square Enix
★Composer(s): Yasunori Nishiki
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, 8Dio
★Tags: Octopath Traveler II, Octopath 2, Decisive Battle 2, Boss Theme Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover
#OctopathTraveler
#Orchestra
#CriticalClash
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Nishiki is back with another glorious Octopath OST, so here is an orchestral cover of the new boss theme, Critical Clash 2, complete with sheet music, instrument parts and an analysis!
(Yeah, erm, the video was made before the official titles were released. Hence the video having "Decisive Battle 2" as the title :P )
--------------------
➤ Analysis:
In typical Nishiki fashion, the battle track explodes into existence (0:02). The entire ensemble burst out of a D minor triad (D-F-A, firmly establishing our tonal centre) whilst alternating between the tonic (D minor), subdominant (G minor; G-B♭-D) and an implied diminished chord (E-G with an implied B♭ or C♯) over a D pedal. This progression coupled with the extreme forces and off-beat syncopated rhythms creates our fierce combat tension.
This continues down a D-C-B♭ bass progression, maintaining the alternating chords and re-colouring them, which then rises to C (0:11) before making a tertiary shift to the dominant (A; A-C♯-E - 0:13). From here, it's a simple perfect cadence back to our tonic (V-I, here A major to D minor), and then we are thrust into the battle.
We begin with a smaller D minor passage (0:15), using similar D-B♭-C chords from the introduction. A trumpet then enters with the melody (0:19), possibly with a horn doubling an octave lower, both dancing around the same chord progression. For some extra spice, the melody climaxes on the flattened 6th (B♭; 0:26), clashing with the D minor triad underneath (D-F-A) for some scrumptious yet soft dissonance.
This opening phrase is repeated with additional forces (0:31), including a tin whistle, choir and a slow-moving string countermelody. The harmony is altered slightly at 0:40, progressing to G minor (the subdominant; G-B♭-D) rather than B♭ (the submediant; B♭-D-F). This then follows a common ascending progression of Gm-Am-B♭-A-Dm. All very simple stuff. This is tailed off with a partial return to the intro material (0:43).
By 0:49 we transition to the next section with an abrupt tertiary shift into F minor (F-A♭-C). Here, the horns take up the melodic role alongside a string countermelody, with very simple sequential material (notice the horns repeating their 1-bar melody downward every bar). Meanwhile they sit atop an F pedal, creating some semitonal clashes with C major played on top of an F (F-C-E-G; 1:00).
This largely repeats (1:01) with some melodic and harmonic developments yet retaining the static crotchet rhythm in the violins, which now ascends sequentially rather than descends.
At 1:13 we have a further tertiary shift up to A♭ (A♭-C-E♭) as a trumpet solo begins. This drops to G minor, slipping next to G diminished (G-B♭-D♭) for smooth passage to C (C-E-G), the dominant of our new tonic (F minor), allowing a seamless return home. To tail the section off, we slip to a D half-diminished chord (D-F-A♭-C), acting as a secondary dominant (chord V of chord V) to take us to G major, then into C minor, where we close the phrase.
The next section (1:30) is largely a repeat of 0:15 with some minor developments. The next big change occurs at 2:17 where we get additional syncopation. But by 2:29, we get an entirely new section in C minor (C-E♭-G), which quickly modulates into D minor (D-F-A; 2:35) via a plagal cadence (chord IV to I; here, G minor to D minor).
From here, we get an extended harmonic ascension from G minor up to D minor (2:49; progressing through Gm-Am-B♭-C-Dm - a familiar progression we've seen here before). And so we've returned home to our opening tonic of D minor, allowing us to make a smooth loop back to the beginning if we so wish (which is exactly what Nishiki does).
To conclude the piece, I wrote a brief outro using material from the opening, with a slight twist using some major-minor dissonances in A major (C♯ with a C♮ on top), because why not ¯\_(ツ)_/¯
--------------------
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest, Vienna Symphonic and 8Dio.
★Game: Octopath Traveler II
★Developer: Square Enix, Acquire
★Publisher: Square Enix
★Composer(s): Yasunori Nishiki
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, 8Dio
★Tags: Octopath Traveler II, Octopath 2, Decisive Battle 2, Boss Theme Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover
#OctopathTraveler
#Orchestra
#CriticalClash







![Overlooking Hyrule | Orchestral Cover
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A full sheet music transcription of the overworld map screen music from Hyrule Warriors Age of Calamity, alongside an audio recreation to test its accuracy.
➤ Analysis:
There are a couple versions of this theme floating around: some start immediately at m.2 (0:05); some have this little single measure anacrusis (lead in / upbeat) which I have retained here; and some have even included a long solo ad lib. piano joined by a soft synthesizer as a prelude (see: https://youtu.be/JkNR30RrQiA?t=678 ).
Now, at the time of writing, the game had not released, so we did not know for certain whether this piano prelude was a confirmed part of the map theme or an entirely separate track. I leant towards the latter, since the prelude initially appeared in a cutscene moments before the map selection screen appeared, and later overworld screens jumped straight into the larger theme (transcribed above).
So, what do we have here?
After our opening anacrusis, we jump into a familiar melody - the Age of Calamity motif (first heard in the Main Theme - https://youtu.be/QkpVJ3QIkoo ). This motif (or melodic theme) appears often throughout the OST. In this map theme, it remains close to its original appearance in the Main Theme; playing around G Aeolian (G-A-Bb-C-D-Eb-F).
However, this time we begin immediately in the sub-mediant (chord VI; here, Eb). This quickly invokes a Lydian flavour (from the sharpened 4th interval clashing when the melody plays an A against the pedal Eb). This steps up to an F sus 4-3/9-8 chord (F-Bb-C-G resolving to F-A-C-F). Here, we also get a quote from Breath of the Wilds OST with the twinkling piano derived from Field (Day) - BotWs own map theme ( https://youtu.be/xGi23M_5lXg?t=6 ).
Next, we get our first appearance of the tonic (0:17; G Aeolian) with another statement of the AoC motif. To tail off the phrase, we stay on a tonic pedal (G) but colour it above with a D minor triad (D-F-A) and some light dissonance via an Eb resolving to D.
Then, this opening phrase nearly repeats (0:29), now with the piano flickering moved ahead two beats (0:38), added brass (0:45), and an extended ending (0:47). In this new ending, the melody soars up an octave as we fall back down to F (rather than staying on G), allowing for some gorgeous semitonal dissonances with sus 4-3 chords (Bb-A clash over an F). To finish the phrase, we get an ambiguous chord of C-F-G-Bb-D; some sort of sus4-3 add9 chord (0:50).
This resolves somewhat to a C dominant 7th (C-E-G-Bb) but with the G substituted for an A. This shifts to Bb major in 1st inversion (D-Bb-F) preparing us for an interrupted cadence back in to the sub-mediant (Eb; 0:54) as we get a new section.
The melodic material we get here is an exact quote from the Main Theme (see 1:37: https://youtu.be/QkpVJ3QIkoo?t=97 ). Of course, here we are at a much slower tempo, without metric dissonance (via time signature changes), and with an entirely different harmonic colour. But the melody stays the same.
As we continue through the next phrase, we slip spookily into E minor (E-G-B) via a tertiary modulation (1:04; from G to E). This progression is also commonly used in the Main Theme, and could itself be considered another AoC motif (this time, a harmonic motif). Alongside this, the piano plays its familiar arpeggios as we float between E minor and Eb major 7th (Eb-G-Bb-D).
We then drop down a semitone onto D - the dominant pedal for G (once more, similarly to the conclusion of the Main Theme). The dominant chord is not complete until we get our mediant - the 3rd - which here would be F# (the 3rd above the root; D), and we eventually get this in the trombone at 1:27, marking our imminent return to the beginning.
This OST seems like it will be a masterclass in motivic writing - well worth looking into it for anyone interested in using motifs in their music.
★Game: Hyrule Warriors: Age of Calamity
★Developer: Omega Force
★Publisher: Koei Tecmo, Nintendo
★Composer(s): Kumi Tanioka, Reo Uratani, Ryotaro Yagi, Haruki Yamada
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library
★Tags: Hyrule Warriors Age of Calamity, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover, Map Screen, Overworld Theme, Kingdom of Hyrule, Hyrule Kingdom
#HyruleWarriors
#AgeOfCalamity
#Zelda Overlooking Hyrule | Orchestral Cover](https://i.ytimg.com/vi/BsBDmiXaYZo/mqdefault.jpg)
![Sea of Time | Orchestral Cover
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~ If you want to go to the stars, if you want to go to the stars ~
Join us spinning around in circles as we navigate the Sea of Time from Golden Sun, now for orchestra.
➤ Analysis:
The original track accompanies a short sailing dungeon of the same name. While there are no enemies or random encounters in this dungeon, an unsettling air of hostility and emptiness is present nonetheless.
We commence with various low instruments trodding slowly along the sea floor, chromatically ascending and descending seemingly at random. Honestly, I cant deduce a true tonal centre here, except for the progression to F♯ at 0:13, which signals the 2nd half of the 8-bar phrase.
While Sakurabas original was scored for electric bass and timpani / bass drum, here I scored it additionally for low piano, contrabass and tam-tam to further convey the unsettling atmosphere. The uncommon use of timpani pedal glissandi also contributes to this.
In the 2nd section (0:23), the opening material is nearly repeated in full, barring a few rhythmic changes and additional support from low winds. In addition to this a violin countermelody is added, now expanded with additional colouring through clarinets, piano and col legno viola (a wooden percussive technique). This is enhanced by subtle fluttertonguing in the flutes at 0:33.
Harmonically, we are still ambiguous; the violins enter with a D-E♭ semitonal dissonance, yet the bass underneath initiates on E♭/D♯, moving swiftly to E which together become a rare tri-semitonal dissonance (D-D♯-E). Though since E♭/D♯ appears in both the bass and violins at the opening, this would suggest E♭/D♯ holds some tonal significance (as does G♭/F♯ in the 2nd half of the phrase; 0:33).
In the final section (0:44), we get our greatest dissonance yet: the bass commences a chromatic stepwise ascent from D, while the violins develop into a swift chromatic phrase emphasizing the tritone interval - the most dissonance interval in Western harmony (here, E-B♭).
To complement this, I added tritone semitonal trillings subtly in the flutes and violas, alongside natural harmonic glissandi in the cellos to be played ad lib. (freely). Together, this creates a rather chaotic and unsettling passage of music, but still not too busy to continue the air of emptiness.
By the 2nd half of the phrase, a 2nd violin is added, repeating the previous violins material a minor 3rd above, creating an indirect diminished 7th due to the stacking of tritones a minor 3rd apart (E-B♭ and G-C♯). The diminished 7th, of course, is an unstable chord comprised of two tritones.
Afterwards, instruments abruptly drop off as we return to the foreboding opening.
To finish, I wrote a brief concluding statement built out of the opening material, and signalling a final conclusion for the piece.
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest and Vienna Symphonic.
★Game: Golden Sun: The Lost Age
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library
★Tags: Golden, Sun, Golden Sun, The Lost Age, Golden Sun: The Lost Age, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover, Sea of Time, Poseidon
#GoldenSun
#Orchestra
#SeaOfTime Sea of Time | Orchestral Cover](https://i.ytimg.com/vi/ByRzEdx99Iw/mqdefault.jpg)

