A Slave To No One | An Original Boss Theme @TandA-Music
A Slave To No One | An Original Boss Theme  @TandA-Music
Uploaded March 2019 | Updated September 2026, 3 weeks ago
Been working on this for a while and thought I would share one of the tracks here - a free "RPG Orchestral Essentials" music library for video games!

With influence from "Fire Emblem", "NieR: Automata" and my own personal style, here is an epic musical track to accompany a boss battle for a video game.

➤ Audio Download (.MP3): jshaw.co.uk/rpg-orchestral-essentials

➤ Patreon: patreon.com/JonathanShaw
➤ Twitter: twitter.com/InspectorJShaw

★ I am open for commissions/collaborations!
jshaw.co.uk/commissions

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➤ Analysis:

As with most themes, the track opens with a short introductory statement announcing a boss battle, which is littered with dissonances (such as semitonal clashes), fluttering woodwinds and a choir with organ.

Then the main theme begins (0:16) with a dissonant rhythmic ostinato in the strings (G minor major-7th) before a chromatic horn and trombone melody joins (0:21). This melody is repeated, now with additional counter-melodies in the trumpet and flutes (0:32) to add to the dissonance.

This creeping dissonance continues (0:43) with gradually falling chords that stagger their descent throughout the orchestra, for a slowly debilitating cluster of harmonies that swell in and out, all the while the 1st violins swirl their way upward.

The track shifts to a quieter segment at 1:06 as a new melodic theme emerges in the glockenspiel. This theme is gradually expanded with increasing orchestral forces until it climaxes at 1:48 with a mighty passage that simultaneously ascends (in the violins) and descends (in the woodwinds).

This climax concludes with an interrupted cadence into F minor (2:10) with the organ accompanying a chanting choir. This slowly leads to a return of the opening rhythmic material (2:32) as the woodwinds take turns in offering a solo passage, as the theme comes to an end and loops (2:59).

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The score was created in Sibelius 7.5, and the audio was created in Cubase using the brilliant EastWest sample libraries and some of my own personal samplers (organ and glass harp).

★Composer(s): Jonathan Shaw

★Software: Sibelius 7.5, Cubase Elements 7, Adobe Premiere Elements 15, EastWest Sample Libraries, 8Dio Requiem

★Tags: RPG Orchestral Essentials, Free Video Game Music, Royalty-Free Music, RPG Video Game Music, Boss Battle, A Slave To No One

#RPGOrchestralEssentials
#FreeVideoGameMusic
#SheetMusic
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A Slave To No One | An Original Boss Theme

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