Converting a Sprite to 3D using Blender and Godot @Ombarus
Converting a Sprite to 3D using Blender and Godot  @Ombarus
Uploaded November 2020 | Updated September 2026, 10 hours ago
Take a 2d sprite, create a 3d model from it. Project the sprite onto the model for a first uv unwrap then create a proper unwrap and copy the color information from the first unwrap into the second unwrap.

UV Remapper ► github.com/Ombarus/uv_remapper
Imphenzia ► youtube.com/channel/UCzfWju7SFoWLCyV_gDVCrGA

******** solar-rogue.com ********
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ITCH.IO ► ombarus.itch.io/solar-rogue
ANDROID ► play.google.com/store/apps/details?id=com.ombarus.solarrogue
IOS ► apps.apple.com/us/app/solar-rogue/id1497230319
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My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.
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Converting a Sprite to 3D using Blender and Godot

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