Solar Rogue Devlog: Releasing a Big Update @Ombarus
Solar Rogue Devlog: Releasing a Big Update  @Ombarus
Uploaded December 2020 | Updated September 2026, 3 hours ago
What does it take to update your game once it's released. Is it as simple as uploading uploading a file to Steam? Not if you're supporting several different platform and publisher! Follow me as I guide you through the (still for me) difficult process of uploading an update to my game Solar Rogue!

******** solar-rogue.com ********
STEAM ► store.steampowered.com/app/1301410/Solar_Rogue
ITCH.IO ► ombarus.itch.io/solar-rogue
ANDROID ► play.google.com/store/apps/details?id=com.ombarus.solarrogue
IOS ► apps.apple.com/us/app/solar-rogue/id1497230319
************************************************

The GDC Talk from Derek Lieu about making a good Trailer ► youtu.be/QWd7F0z1W_Y

My music guy (Marek J. Smagala) ► @mjsmagala

The game also feature Creative Common music from Kevin MacLeod (incompetech.com) and Scott Buckley (soundcloud.com/scottbuckley)

Support me on Patreon ► patreon.com/ombarus
Join the discussion on Discord ► discord.gg/8vUQuqh

Twitter ► @Ombarus1
Instagram ► instagram.com/ombarus1
Website ► ombarus.com
Email ► ombarus.dev@gmail.com
Github ► github.com/Ombarus

My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.

This video features images and logos from Apple, Google, Itch.io and Steam used under fair use and remain the property of their respective owner.

0:00 intro
0:45 trailer
3:15 update process
4:11 exporting
4:46 uploading
6:11 store page
8:20 promoting
10:47 conclusion
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Solar Rogue Devlog: Releasing a Big Update

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