Uploaded February 2023 | Updated September 2026, 1 hour ago
Currently the 8th worst C64 game of all time, according to Lemon64. I agree with this. The game is entirely unplayable, The controls are worst I've ever seen. Originally recorded from real hardware and uploaded in 2010.
Original video:
youtube.com/watch?v=mYwgMy3ckkw
Original description:
"While looking through Lemon64's Top 100 worst games for the Commodore 64, I see Hard Drivin at #11 worst game. This caused me to remember how bad the game was based on terrible playability and few frames per second rendering of the gfx. This got me thinking, would this game run under a SuperCPU accelerator? Luckily, it does.
The gfx speed is a HUGE improvement with a SuperCPU, it goes from being not viewable to somewhat smooth. Playability is also improved, but still terrible. I have uploaded this not for bragging about my playing ability, but to demonstrate the improvement of gfx using a SuperCPU
This video was captured using the TV card on my PC, with the video input directly from my real 128 Tower system and not an emulator. The 128 has a SuperCPU and the system is running in C64 mode."
If you like this video, please hit Like and Subscribe. Also please share to help build this channel. The more views, likes and subs I see, the more active I will be. I have a TON to share, but only if people are interested. I am an end user, a power user at that on the Commodore 8bit and 16bit lines.
Thank you for your time.
-Jim F (AKA redrumloa)
Currently the 8th worst C64 game of all time, according to Lemon64. I agree with this. The game is entirely unplayable, The controls are worst I've ever seen. Originally recorded from real hardware and uploaded in 2010.
Original video:
youtube.com/watch?v=mYwgMy3ckkw
Original description:
"While looking through Lemon64's Top 100 worst games for the Commodore 64, I see Hard Drivin at #11 worst game. This caused me to remember how bad the game was based on terrible playability and few frames per second rendering of the gfx. This got me thinking, would this game run under a SuperCPU accelerator? Luckily, it does.
The gfx speed is a HUGE improvement with a SuperCPU, it goes from being not viewable to somewhat smooth. Playability is also improved, but still terrible. I have uploaded this not for bragging about my playing ability, but to demonstrate the improvement of gfx using a SuperCPU
This video was captured using the TV card on my PC, with the video input directly from my real 128 Tower system and not an emulator. The 128 has a SuperCPU and the system is running in C64 mode."
If you like this video, please hit Like and Subscribe. Also please share to help build this channel. The more views, likes and subs I see, the more active I will be. I have a TON to share, but only if people are interested. I am an end user, a power user at that on the Commodore 8bit and 16bit lines.
Thank you for your time.
-Jim F (AKA redrumloa)










