Uploaded August 2022 | Updated September 2026, 1 week ago
Questions about this episode or want help on your own Minecraft creations? Join the Command Block Cove on Discord: discord.gg/Vr9vfP6EqH
This episode, we're taking a closer look at Cupid's Arrows in Minecraft. These custom tipped arrows don't do any damage and will make breedable mobs act like they've just been fed.
Check out the original episode here: youtu.be/-FqsZJZ6SOs
Commands used in this creation:
Command 1 - Summon Custom Arrows
execute as @e[type=arrow,nbt={inBlockState:{Name:"minecraft:hay_block"}}] if entity @e[type=minecraft:area_effect_cloud,nbt={Potion:"minecraft:healing"},distance=0..4] store result entity @s life short 1201 run summon minecraft:item ~ ~ ~ {Item:{id:"minecraft:tipped_arrow",Count:1b,tag:{CustomPotionEffects:[{Id:26,Duration:1,ShowParticles:0b,Amplifier:0b}],CustomPotionColor:16711752,CustomModelData:1077417179,display:{Name:"{\"text\":\"Cupid's Arrow\",\"italic\":false}"}}},Motion:[0.0d,0.5d,0.0d]}
Command 2 - Modify Arrow in Flight
execute as @e[type=arrow,nbt={Color:16711752},nbt=!{damage:0.0d}] run data merge entity @s {Owner:[],damage:0.0d,SoundEvent:"minecraft:entity.illusioner.cast_spell"}
Command 3 - Modify Mob Data
execute as @e[nbt={ActiveEffects:[{Id:26,Amplifier:0b}]}] run data merge entity @s {InLove:600,HurtByTimestamp:0}
Command 4 - Summon Heart Particles
execute at @e[nbt={InLove:600,ActiveEffects:[{Id:26,Amplifier:0b}]}] run particle minecraft:heart ~ ~ ~ 1 1 1 1 30 normal
Command 5 - Kill Arrow in Ground
kill @e[type=arrow,nbt={Color:16711752,inGround:1b}]
Chapters:
0:00 - Command 1
3:35 - Command 2
5:44 - Command 3
6:43 - Command 4
7:11 - Command 5
8:00 - Outro
Questions about this episode or want help on your own Minecraft creations? Join the Command Block Cove on Discord: discord.gg/Vr9vfP6EqH
This episode, we're taking a closer look at Cupid's Arrows in Minecraft. These custom tipped arrows don't do any damage and will make breedable mobs act like they've just been fed.
Check out the original episode here: youtu.be/-FqsZJZ6SOs
Commands used in this creation:
Command 1 - Summon Custom Arrows
execute as @e[type=arrow,nbt={inBlockState:{Name:"minecraft:hay_block"}}] if entity @e[type=minecraft:area_effect_cloud,nbt={Potion:"minecraft:healing"},distance=0..4] store result entity @s life short 1201 run summon minecraft:item ~ ~ ~ {Item:{id:"minecraft:tipped_arrow",Count:1b,tag:{CustomPotionEffects:[{Id:26,Duration:1,ShowParticles:0b,Amplifier:0b}],CustomPotionColor:16711752,CustomModelData:1077417179,display:{Name:"{\"text\":\"Cupid's Arrow\",\"italic\":false}"}}},Motion:[0.0d,0.5d,0.0d]}
Command 2 - Modify Arrow in Flight
execute as @e[type=arrow,nbt={Color:16711752},nbt=!{damage:0.0d}] run data merge entity @s {Owner:[],damage:0.0d,SoundEvent:"minecraft:entity.illusioner.cast_spell"}
Command 3 - Modify Mob Data
execute as @e[nbt={ActiveEffects:[{Id:26,Amplifier:0b}]}] run data merge entity @s {InLove:600,HurtByTimestamp:0}
Command 4 - Summon Heart Particles
execute at @e[nbt={InLove:600,ActiveEffects:[{Id:26,Amplifier:0b}]}] run particle minecraft:heart ~ ~ ~ 1 1 1 1 30 normal
Command 5 - Kill Arrow in Ground
kill @e[type=arrow,nbt={Color:16711752,inGround:1b}]
Chapters:
0:00 - Command 1
3:35 - Command 2
5:44 - Command 3
6:43 - Command 4
7:11 - Command 5
8:00 - Outro






![Adding a charged jump to Minecraft with just 5 commands
This week on Five Block Fridays, were creating a charged jump feature using just 5 command blocks.
If you want to add different levels of charging, just copy blocks 4 and 5, changing the crouch timer value and level of jump boost or pitch of the tone.
If you want the jump boost to persist as long as the player stays crouched, replace crouch_timer=20 in command 5 with crouch_timer=20...
Heres the commands used in this video:
Command 1 - Scoreboard Setup:
scoreboard objectives add crouch_timer minecraft.custom:minecraft.sneak_time
Command 2 - Score Reset:
execute as @p at @s anchored eyes positioned ^ ^ ^ unless entity @s[distance=1.0..1.5,nbt={OnGround:1b}] run scoreboard players set @s crouch_timer 0
Command 3 - Effect Clearing:
effect clear @a[scores={crouch_timer=0..19},nbt={ActiveEffects:[{Id:8,ShowParticles:0b}]},nbt=!{ActiveEffects:[{Id:8,ShowParticles:1b}]}] minecraft:jump_boost
Command 4 - Jump Charged Tone:
execute as @a[scores={crouch_timer=20},nbt=!{Inventory:[{Slot:101b}]}] at @s run playsound minecraft:block.note_block.bass player @s ~ ~ ~ 1 1 1
Command 5 - Adding Effect:
effect give @a[scores={crouch_timer=20},nbt=!{Inventory:[{Slot:101b}]}] minecraft:jump_boost 1 1 true
Chapters:
0:00 Preview
0:15 Overview & Demo
2:14 Command 1
2:36 Command 2
4:26 Command 3
5:36 Command 4
6:46 Command 5
7:34 Outro Adding a charged jump to Minecraft with just 5 commands](https://i.ytimg.com/vi/abfstF8_AtE/mqdefault.jpg)



