Uploaded August 2023 | Updated September 2026, 1 week ago
My first webgame just launched on ArmorGames! You can play it here: armorgames.com/doubleup-game/19371
DoubleUP is a hybrid incremental/puzzle game inspired by sliding puzzle games like 2048 and Threes.
Start with a tiny 2x2 grid with measly 1 tiles and work your way up from there, upgrading the playing field and base tiles, earning achievements for discounts, and unlocking new currencies and powerful upgrades to reach larger and larger tiles.
My first webgame just launched on ArmorGames! You can play it here: armorgames.com/doubleup-game/19371
DoubleUP is a hybrid incremental/puzzle game inspired by sliding puzzle games like 2048 and Threes.
Start with a tiny 2x2 grid with measly 1 tiles and work your way up from there, upgrading the playing field and base tiles, earning achievements for discounts, and unlocking new currencies and powerful upgrades to reach larger and larger tiles.



![Adding a charged jump to Minecraft with just 5 commands
This week on Five Block Fridays, were creating a charged jump feature using just 5 command blocks.
If you want to add different levels of charging, just copy blocks 4 and 5, changing the crouch timer value and level of jump boost or pitch of the tone.
If you want the jump boost to persist as long as the player stays crouched, replace crouch_timer=20 in command 5 with crouch_timer=20...
Heres the commands used in this video:
Command 1 - Scoreboard Setup:
scoreboard objectives add crouch_timer minecraft.custom:minecraft.sneak_time
Command 2 - Score Reset:
execute as @p at @s anchored eyes positioned ^ ^ ^ unless entity @s[distance=1.0..1.5,nbt={OnGround:1b}] run scoreboard players set @s crouch_timer 0
Command 3 - Effect Clearing:
effect clear @a[scores={crouch_timer=0..19},nbt={ActiveEffects:[{Id:8,ShowParticles:0b}]},nbt=!{ActiveEffects:[{Id:8,ShowParticles:1b}]}] minecraft:jump_boost
Command 4 - Jump Charged Tone:
execute as @a[scores={crouch_timer=20},nbt=!{Inventory:[{Slot:101b}]}] at @s run playsound minecraft:block.note_block.bass player @s ~ ~ ~ 1 1 1
Command 5 - Adding Effect:
effect give @a[scores={crouch_timer=20},nbt=!{Inventory:[{Slot:101b}]}] minecraft:jump_boost 1 1 true
Chapters:
0:00 Preview
0:15 Overview & Demo
2:14 Command 1
2:36 Command 2
4:26 Command 3
5:36 Command 4
6:46 Command 5
7:34 Outro Adding a charged jump to Minecraft with just 5 commands](https://i.ytimg.com/vi/abfstF8_AtE/mqdefault.jpg)






