Uploaded November 2024 | Updated September 2026, 1 week ago
WORLD DOWNLOAD:
planetminecraft.com/project/1-second-maze-generator
Here's the culmination of the Mazes in Minecraft series: A redstone maze generator that runs in one second! This redstone maze generator uses the Hilbert Lookahead algorithm I described in my last episode to generate a maze incredibly fast!
Part 1: youtu.be/184Oair5iys
Part 2: youtu.be/o7OhjEqCvSo
Rapscallion's Origin-Shift with non-experimental redstone randomizer: youtube.com/watch?v=39usB9BGGNU
To discuss this algorithms, or any of my creations, join the Command Block Cove on Discord: discord.com/invite/Vr9vfP6EqH
Chapters:
00:00 - Intro
00:40 - Hilbert Lookahead Recap
01:20 - The Fine Print
02:25 - Redstone Overview
08:00 - Configuring the Cells
WORLD DOWNLOAD:
planetminecraft.com/project/1-second-maze-generator
Here's the culmination of the Mazes in Minecraft series: A redstone maze generator that runs in one second! This redstone maze generator uses the Hilbert Lookahead algorithm I described in my last episode to generate a maze incredibly fast!
Part 1: youtu.be/184Oair5iys
Part 2: youtu.be/o7OhjEqCvSo
Rapscallion's Origin-Shift with non-experimental redstone randomizer: youtube.com/watch?v=39usB9BGGNU
To discuss this algorithms, or any of my creations, join the Command Block Cove on Discord: discord.com/invite/Vr9vfP6EqH
Chapters:
00:00 - Intro
00:40 - Hilbert Lookahead Recap
01:20 - The Fine Print
02:25 - Redstone Overview
08:00 - Configuring the Cells


![Adding a charged jump to Minecraft with just 5 commands
This week on Five Block Fridays, were creating a charged jump feature using just 5 command blocks.
If you want to add different levels of charging, just copy blocks 4 and 5, changing the crouch timer value and level of jump boost or pitch of the tone.
If you want the jump boost to persist as long as the player stays crouched, replace crouch_timer=20 in command 5 with crouch_timer=20...
Heres the commands used in this video:
Command 1 - Scoreboard Setup:
scoreboard objectives add crouch_timer minecraft.custom:minecraft.sneak_time
Command 2 - Score Reset:
execute as @p at @s anchored eyes positioned ^ ^ ^ unless entity @s[distance=1.0..1.5,nbt={OnGround:1b}] run scoreboard players set @s crouch_timer 0
Command 3 - Effect Clearing:
effect clear @a[scores={crouch_timer=0..19},nbt={ActiveEffects:[{Id:8,ShowParticles:0b}]},nbt=!{ActiveEffects:[{Id:8,ShowParticles:1b}]}] minecraft:jump_boost
Command 4 - Jump Charged Tone:
execute as @a[scores={crouch_timer=20},nbt=!{Inventory:[{Slot:101b}]}] at @s run playsound minecraft:block.note_block.bass player @s ~ ~ ~ 1 1 1
Command 5 - Adding Effect:
effect give @a[scores={crouch_timer=20},nbt=!{Inventory:[{Slot:101b}]}] minecraft:jump_boost 1 1 true
Chapters:
0:00 Preview
0:15 Overview & Demo
2:14 Command 1
2:36 Command 2
4:26 Command 3
5:36 Command 4
6:46 Command 5
7:34 Outro Adding a charged jump to Minecraft with just 5 commands](https://i.ytimg.com/vi/abfstF8_AtE/mqdefault.jpg)







