Cinema 4D Multi Pass Rendering and the Object Buffer @JamieHamelSmith
Cinema 4D Multi Pass Rendering and the Object Buffer  @JamieHamelSmith
Uploaded July 2013 | Updated September 2026, 3 minutes ago
The Object Buffer in Cinema 4D is a pretty powerful Multi-Pass layer. See how I typically use it. See the full blog post here: jamie3d.com/?p=52402
Cinema 4D Multi Pass Rendering and the Object BufferFive Minute Tip - Piles of Objects Using MoGraphMoGraph Distribution From Texture in Cinema 4DThe Razorback Part 24 - Adding Antennas to the Rear of the Machine3D Animated Robotic ArmThe Razorback Part 26 - Detailing the FLIR TurretUV Mapping Examples - Part 2Some Cinema 4D Selection ToolsFive Minute Tip - Set Selection and MaterialsSplines and Current State to Object in Cinema 4DBoolean Tips - 2Five Minute Tip - Create a UV Mesh Layer in Cinema
Jamie Hamel-Smith |

Cinema 4D Multi Pass Rendering and the Object Buffer

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