Uploaded April 2013 | Updated September 2026, 3 hours ago
Part two of a UV Mapping series. This part explores the mapping of a real object and covers some of the basic approaches I use. For more info, see the blog post: jamie3d.com/?p=52198
Part two of a UV Mapping series. This part explores the mapping of a real object and covers some of the basic approaches I use. For more info, see the blog post: jamie3d.com/?p=52198










