Uploaded May 2017 | Updated September 2026, 7 minutes ago
This tip examines a technique that can be used to control where MoGraph clones appear using a texture tag.
Essentially, you can add a Shader Effector, and then give it a texture tag to control where the clones appear.
This tip examines a technique that can be used to control where MoGraph clones appear using a texture tag.
Essentially, you can add a Shader Effector, and then give it a texture tag to control where the clones appear.










