The Razorback Part 26 - Detailing the FLIR Turret @JamieHamelSmith
The Razorback Part 26 - Detailing the FLIR Turret  @JamieHamelSmith
Uploaded November 2012 | Updated September 2026, 3 minutes ago
See the blog post for more info: jamie3d.com/?p=51721
In this part of the Razorback series, we add some detail to the FLIR imaging turret at the front of the machine.
The Razorback Part 26 - Detailing the FLIR TurretUV Mapping Examples - Part 2Some Cinema 4D Selection ToolsFive Minute Tip - Set Selection and MaterialsSplines and Current State to Object in Cinema 4DBoolean Tips - 2Five Minute Tip - Create a UV Mesh Layer in CinemaLocking the Knife Tool in Cinema 4DApplying a Material Over a Textured Hierarchy in Cinema 4D3D Animated Robotic Arm - ReduxThe Razorback Part 11 - Blades Mounting SystemIncluding and Excluding Lighting
Jamie Hamel-Smith |

The Razorback Part 26 - Detailing the FLIR Turret

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