Uploaded October 2021 | Updated September 2026, 3 days ago
In this talk I'll show you how to get started building roguelikes in the browser. I'll demonstrate some benefits of using the browser as your game's runtime, like CSS animations, fonts, live object inspection in the developer console, and fast dev iteration. I'll share battle-tested advice from my experience building Asterogue, Smallest Quest, and Roguelike Browser Boilerplate. This talk will also feature doodles, so many doodles.
In this talk I'll show you how to get started building roguelikes in the browser. I'll demonstrate some benefits of using the browser as your game's runtime, like CSS animations, fonts, live object inspection in the developer console, and fast dev iteration. I'll share battle-tested advice from my experience building Asterogue, Smallest Quest, and Roguelike Browser Boilerplate. This talk will also feature doodles, so many doodles.










