Uploaded July 2026 | Updated September 2026, 1 week ago
This really has just devolved into me zooming through levels, which I don't hate, but it's also not particularly compelling gameplay. Turning down the survival/base mechanics as low as possible probably messed with the balance.
This really has just devolved into me zooming through levels, which I don't hate, but it's also not particularly compelling gameplay. Turning down the survival/base mechanics as low as possible probably messed with the balance.
![I Am Your Beast [4] B Side
Cute set of fun gimmick levels. I Am Your Beast [4] B Side](https://i.ytimg.com/vi/G2k7z4YcXEc/mqdefault.jpg)
![Quake Brutalist Jam III [36] Nearing the End
As I go through these maps, Ive started to realize that I no longer think consciously about them at all. My brain goes on autopilot (which sometimes isnt helpful when it comes to remembering doors), but it sure does make the fights easy. Quake Brutalist Jam III [36] Nearing the End](https://i.ytimg.com/vi/GFpoIk9CoWw/mqdefault.jpg)
![Dino Crisis 2 [7F] If I Could Turn Back Time
This is not a game that does good boss fights.
Interesting gameplay. I think the fixed camera angles often hurt it, since its so common to just get bodied from offscreen. Its certainly something that I think a skilled player could avoid, but I am not one of those.
I didnt dislike the combo system, which I thought I would, since this is such an arcade game on its face that its not really trying to be horror at all.
The difficulty was all over the place, with it only being tight on resources near the start of the game. I dont think I ever died, although I came close a few times.
The plot was weirdly sparse until it did a lore dump and I think ended on a cliffhanger that was also a time paradox? Admittedly I wasnt paying all that much attention.
Anyway, it was fine. Dino Crisis 2 [7F] If I Could Turn Back Time](https://i.ytimg.com/vi/Gpmql7WVS4U/mqdefault.jpg)
![Katana Zero [5] Trials
Katana Zero [5] Trials Katana Zero [5] Trials](https://i.ytimg.com/vi/HYveQbTrTSs/mqdefault.jpg)
![Mr. Suns Hatbox [2] Hat Hoedown
Maybe growing on me a little? Mr. Suns Hatbox [2] Hat Hoedown](https://i.ytimg.com/vi/HisLUyZBIpI/mqdefault.jpg)
![Starship Troopers: Ultimate Bug War! [7F] Bug Out
Not going to do the bug missions because I cant be bothered.
Wasnt a big fan of this one. I havent read the book or seen the movie (I know, heresy), so thats partly on me, but the mission objectives and encounters all just felt the same, even if most of the weapons felt good to use. Starship Troopers: Ultimate Bug War! [7F] Bug Out](https://i.ytimg.com/vi/Hw3rMk10OPo/mqdefault.jpg)
![Angeline Era [12] Bubble Up
Got a lot of bubble upgrades... but to what end? Angeline Era [12] Bubble Up](https://i.ytimg.com/vi/Hynth8dqIMY/mqdefault.jpg)
![Fear the Spotlight [5] All Alone
Guess it is just a ghost thing. Fear the Spotlight [5] All Alone](https://i.ytimg.com/vi/IhrExFM-YmI/mqdefault.jpg)
![Angeline Era [16] Domestic Life
I may not have the most solid grasp on the plot of this game. Angeline Era [16] Domestic Life](https://i.ytimg.com/vi/IoVhvSOyrxc/mqdefault.jpg)
![Voltage High Society [4] Making Friends
Realized partway through that I was not, in fact, running it at the native resolution. Whoops.
Embarrassingly long amount of time before I realized that I missed some plywood.
I am wondering where the lizard woman ended up. I guess she was just in the tutorial zone? Strange. This game has really weird progression, what with most of my rings being from there. And then it feels like Im supposed to be able to move faster what with the jumps being so picky in the chef fight and that bird challenge. Voltage High Society [4] Making Friends](https://i.ytimg.com/vi/J4voY6jeWCU/mqdefault.jpg)
![Doom: The Dark Ages [9] Cap
Kind of starting to feel the same, and Im not sure giving me more incentive to parry will change it up. Doom: The Dark Ages [9] Cap](https://i.ytimg.com/vi/J9pNyPq9DGI/mqdefault.jpg)