Uploaded June 2026 | Updated September 2026, 1 week ago
Kind of starting to feel the same, and I'm not sure giving me more incentive to parry will change it up.
Kind of starting to feel the same, and I'm not sure giving me more incentive to parry will change it up.
![Resident Evil 7 (Take 2) [5] Bug Out
I remember the Margueritte fight feeling weird the first time I did it, and it felt weird this time too. Im sure I wasted way too much ammo shooting her when she wasnt vulnerable. Probably she only takes damage when she splashes out brown goop, but it seems like the red goop indicates that it might stun her? Not sure.
Doubt the lack of ammo will hurt me too much, given how much of a breeze it has been so far. Resident Evil 7 (Take 2) [5] Bug Out](https://i.ytimg.com/vi/JlIKUF_Ljt8/mqdefault.jpg)
![Dino Crisis 2 [5] Dino Destroyer
Now I know where KotOR stole the underwater sections from.
This game went from being moderately challenging to a complete cake walk. Dino Crisis 2 [5] Dino Destroyer](https://i.ytimg.com/vi/JtptBHRb1Vs/mqdefault.jpg)
![Angeline Era [13] Mine Trouble
Not quite sure why I died at the end there. Oh well. Ill probably not go back to the mine unless its actually required. Unsure as to how to actually get to the last two bicones. Angeline Era [13] Mine Trouble](https://i.ytimg.com/vi/JvUsgG5Fgkk/mqdefault.jpg)
![Dino Crisis [3] Pick-up-saur
Not a huge fan of the danger events. I also think Im sabotaging myself with how Im mixing things together, but eh, well see. Its a survival horror game. How hard could it be. Dino Crisis [3] Pick-up-saur](https://i.ytimg.com/vi/Jypb5wu95Ws/mqdefault.jpg)
![Dino Crisis 2 [1] Shootemup
Okay, this is a VERY different game. Dino Crisis 2 [1] Shootemup](https://i.ytimg.com/vi/K3t60bzs-Bw/mqdefault.jpg)
![Resident Evil 7 (Take 2) [2] Jack Over
Its funny how many times Jack bullies Ethan by doing something that makes him appear to have died. Youd think Ethan would learn, but he never does! Resident Evil 7 (Take 2) [2] Jack Over](https://i.ytimg.com/vi/K9ZI2428SmM/mqdefault.jpg)
![Quake Brutalist Jam III [8] Threefer
Guess I came across the (first? only?) shitposting map, although, thankfully, the map was well-designed. And the dog jokes were funny. Quake Brutalist Jam III [8] Threefer](https://i.ytimg.com/vi/KE3qnDpe5hs/mqdefault.jpg)
![Sorry Were Closed [2] Mending Bridges
Thought it was going a long time without a save, then I noticed the one staring me in the face. Whoops.
Also really should have remembered about the health inspector. Double whoops. Sorry Were Closed [2] Mending Bridges](https://i.ytimg.com/vi/KriQKubS4NQ/mqdefault.jpg)
![Sorry Were Closed [5] Crypt Keeper
I happened to open a channel to someone streaming this game and this was the part of the game they were on (specifically the dog spike trap section). Surprisingly spoiler free, although not really anything particularly spoilable so far. Sorry Were Closed [5] Crypt Keeper](https://i.ytimg.com/vi/KvYtOhZNBBc/mqdefault.jpg)
![Mr. Suns Hatbox [1] Hat to Say It
Not sold on it yet, but a roguelike not sending me running for the hills after 30 minutes isnt a bad sign. Mr. Suns Hatbox [1] Hat to Say It](https://i.ytimg.com/vi/L30I2RwAZSk/mqdefault.jpg)
![Webbed [3] Dungeon
Feeling the need to explore everywhere really bit me. Webbed [3] Dungeon](https://i.ytimg.com/vi/LHcFGwr96i8/mqdefault.jpg)