Uploaded January 2025 | Updated September 2026, 3 weeks ago
Advanced Climb State for Animal Controller was released this week and it used my asset YAPP for the placement of the bricks in the demo. So I had to check it out. It is still in Release Sale. I re-used the Firebender scene from an earlier video and added the climb state and while at it also the rope hook state to it in order to flee from the Knight and climb the Castle.
Notice also how the cloth moves with Magica Cloth 2.
Assets used:
* [⭐ New Release Sale ⭐] Advanced Climb State for Animal Controller
assetstore.unity.com/packages/tools/integration/advanced-climb-state-for-animal-controller-298118?aid=1011lfvh6&pubref=lacs&utm_source=aff
* [⭐ New Year Sale ⭐] Modular Castle & Dungeon
assetstore.unity.com/packages/3d/environments/fantasy/modular-castle-dungeon-277180?aid=1011lfvh6&pubref=nmmcd&utm_source=aff
* [⭐ New Year Sale ⭐] Magica Cloth 2
assetstore.unity.com/packages/tools/physics/magica-cloth-2-242307?aid=1011lfvh6&pubref=msmc2&utm_source=aff
* [⭐ New Year Sale ⭐] Animal Controller (Malbers Character Controller)
assetstore.unity.com/packages/tools/animation/animal-controller-malbers-character-controller-148877?aid=1011lfvh6&pubref=maac&utm_source=aff
* [⭐ New Year Sale ⭐] YAPP - Yet Another Prefab Painter
assetstore.unity.com/packages/tools/terrain/yapp-yet-another-prefab-painter-223381?aid=1011lfvh6&pubref=riy&utm_source=aff
* RopeHook State for Animal Controller
assetstore.unity.com/packages/tools/integration/ropehook-state-for-animal-controller-294138?aid=1011lfvh6&pubref=lrhs&utm_source=aff
* Phoenix Firebender
assetstore.unity.com/packages/3d/characters/humanoids/humans/phoenix-firebender-304266?aid=1011lfvh6&pubref=ifpf&utm_source=aff
* Death Knight 2
assetstore.unity.com/packages/3d/characters/humanoids/fantasy/death-knight-2-220535?aid=1011lfvh6&pubref=adk2&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
Advanced Climb State for Animal Controller was released this week and it used my asset YAPP for the placement of the bricks in the demo. So I had to check it out. It is still in Release Sale. I re-used the Firebender scene from an earlier video and added the climb state and while at it also the rope hook state to it in order to flee from the Knight and climb the Castle.
Notice also how the cloth moves with Magica Cloth 2.
Assets used:
* [⭐ New Release Sale ⭐] Advanced Climb State for Animal Controller
assetstore.unity.com/packages/tools/integration/advanced-climb-state-for-animal-controller-298118?aid=1011lfvh6&pubref=lacs&utm_source=aff
* [⭐ New Year Sale ⭐] Modular Castle & Dungeon
assetstore.unity.com/packages/3d/environments/fantasy/modular-castle-dungeon-277180?aid=1011lfvh6&pubref=nmmcd&utm_source=aff
* [⭐ New Year Sale ⭐] Magica Cloth 2
assetstore.unity.com/packages/tools/physics/magica-cloth-2-242307?aid=1011lfvh6&pubref=msmc2&utm_source=aff
* [⭐ New Year Sale ⭐] Animal Controller (Malbers Character Controller)
assetstore.unity.com/packages/tools/animation/animal-controller-malbers-character-controller-148877?aid=1011lfvh6&pubref=maac&utm_source=aff
* [⭐ New Year Sale ⭐] YAPP - Yet Another Prefab Painter
assetstore.unity.com/packages/tools/terrain/yapp-yet-another-prefab-painter-223381?aid=1011lfvh6&pubref=riy&utm_source=aff
* RopeHook State for Animal Controller
assetstore.unity.com/packages/tools/integration/ropehook-state-for-animal-controller-294138?aid=1011lfvh6&pubref=lrhs&utm_source=aff
* Phoenix Firebender
assetstore.unity.com/packages/3d/characters/humanoids/humans/phoenix-firebender-304266?aid=1011lfvh6&pubref=ifpf&utm_source=aff
* Death Knight 2
assetstore.unity.com/packages/3d/characters/humanoids/fantasy/death-knight-2-220535?aid=1011lfvh6&pubref=adk2&utm_source=aff
* Photo Session
assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
![MicroVerse Tip: Flexible Texture Filter Assignment
The texture filter of MicroVerse is awesome, it can distribute your vegetation depending on the terrain layers. Since Ive been using it more and more lately I thought of a way to apply the texture filter quicker. So I created a terrain layer picker which upon press of a button has the dominant terrain layers assigned to the stamps. The picker shows the percentage of the terrain layers that are used in the splatmap. With my biomes & presets creations I figured that at max 3 overlapping layers give a pleasent distinct placement, so I left it with a choice of the top 1, 2 or 3 terrain layers simultaneously applied.
I also figured Id add more of that quick distribution kind in the future, so I created a dedicated Distribution panel for it in Genesis. This video is a showcase about how its used.
The update to Genesis is already live on the Unity Asset Store. Feel free to give it a try.
Also, please note that its Black Friday Sale on the Unity Asset Store. If you dont have Coast & Dunes Environment yet, nows the time to get it. A really impressive, well performing and highly recommended asset.
00:00 Start with empty terrain
00:10 Add terrain layer preset for filtering
00:14 Open Distribution panel of Genesis
00:18 Open terrain layer picker panel
00:22 Start picker mode and hover over terrain, show splatmap usage percentage
00:30 Pick grass layer as primary layer
00:36 Add vegetation preset
00:40 Show quick noise removal and texture application on single gameobject
00:58 Apply to full gameobject hierarchy
01:06 Add more vegetation and apply texture filter
01:54 Adjust terrain layer weight and show automatic vegetation adjustment
02:34 Show path painting, just because its awesome :-)
Assets used:
* [⭐ Black Friday Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
(Ultimate StampIT! Collection and Genesis for MicroVerse included)
includes
* [⚡ Flash Deal ⚡] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* [⭐ Black Friday Sale ⭐] Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* [⭐ New Release Sale ⭐] Biomes and Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=ribpmv5&utm_source=aff
includes
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff
Music used:
Sky Mubs - A Warrior In Your Heart
https://www.youtube.com/watch?v=hBuCegX9gQg
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : https://apple.co/2Pb6JWv
• Spotify : https://spoti.fi/2vFc9RJ
• Amazon : https://amzn.to/2Bl3rNU
• Website : https://sky-mubs.com
• Email → skymubs@hotmail.com MicroVerse Tip: Flexible Texture Filter Assignment](https://i.ytimg.com/vi/qTQqu3drh78/mqdefault.jpg)
![Ultimate StampIT Collection Showcase & The Speed of MicroVerse
The Black Friday Flash Deal for my Ultimate StampIT! Collection starts in 3 days on the Unity Asset Store. Itll be available at -70% for 6 hours. So I thought Id showcase my stamps in a video. All of them. All 800+ 😁
Best to do that is with MicroVerse. Its speed, ease of use and flexibility are unparalleled on the Unity platform. I extended Genesis with a Placment feature for placing all stamps of the MicroVerse Content Browser on the available terrains in a grid.
While watching please do note how fast MicroVerse is when it comes to terrain manipulation. Everything is done in realtime.
The textures I chose for the terrains are NatureManufactures Landscape Ground Pack 1 and 2. They are of excellent quality. Of course youll notice that when you zoom in, but for my overview showcase I just needed a bit diversity. I chose the textures arbitrarily and not necessarily tied to the stamp category. The beauty of it is that its so easy to create different kinds of terrain looks, independent of the stamp category. All you need is a good base to blend together 😉
Towards the end I had a little time left, so I thought why not just place biomes to show the speed of it all. Theres a little hiccup, but thats because I didnt use the biome first and it had to compile a shader in the background (noticable with briefly visible turquoise material). Its only being done the first time, then its smooth.
The music in the background is from Sky Mubs, its really awesome and very nice to listen to while working.
Enjoy and keep on creating awesome content! 😀
Assets used:
* [⭐BLACK FRIDAY DEAL⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=usc&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=gmv&utm_source=aff
* Landscape Ground Pack
https://assetstore.unity.com/packages/2d/textures-materials/floors/landscape-ground-pack-63023?aid=1011lfvh6&pubref=lgp&utm_source=aff
* Landscape Ground Pack 2
https://assetstore.unity.com/packages/2d/textures-materials/floors/landscape-ground-pack-2-73547?aid=1011lfvh6&pubref=lgp2&utm_source=aff
* NavTools Bundle
https://assetstore.unity.com/packages/tools/level-design/navtools-bundle-quick-smooth-navigation-for-unity-229755?aid=1011lfvh6&pubref=ntb&utm_source=aff
Music used:
Sky Mubs - Hope for a New Year
https://www.youtube.com/watch?v=3u7orP5qju0
Sky Mubs - One Mans Strength [Official]
https://www.youtube.com/watch?v=McSXgN2n6Xw
Sky Mubs Social Links:
• Youtube : / skymubs
• Facebook : / skymubs
• SoundCloud : / sky-mubs
• Twitter : / skymubs
• Itunes : https://apple.co/2Pb6JWv
• Spotify : https://spoti.fi/2vFc9RJ
• Amazon : https://amzn.to/2Bl3rNU
• Website : https://sky-mubs.com
• Email → skymubs@hotmail.com Ultimate StampIT Collection Showcase & The Speed of MicroVerse](https://i.ytimg.com/vi/qVNMmXFf4vM/mqdefault.jpg)

![Pure Nature 2: Swamp with MicroVerse - From Scratch!
I wanted to create a showcase for the Pure Nature 2: Swamp presets I created. Due to lack of Swamp heightmaps I figured Id create a new Stamp collection and put it into my Ultimate StampIT! Collection. Heres a quick showcase, from scratch! Please note to keep the stamps rather flat, its a Swamp after all 😉
Assets used:
* [⚡ Flash Deal ⚡] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
or
* [⭐ Black Friday Sale ⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
* [⭐ Black Friday Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmcc&utm_source=aff
* [⭐ New Release Sale ⭐] Swamp - StampIT!
https://assetstore.unity.com/packages/tools/terrain/swamp-stampit-347598?aid=1011lfvh6&pubref=rissi&utm_source=aff
(Note: Included in Ultimate StampIT! Collection)
* Pure Nature 2: Swamp
https://assetstore.unity.com/packages/3d/environments/pure-nature-2-swamp-324967?aid=1011lfvh6&pubref=bkpn2s&utm_source=aff
* Biomes & Presets 5 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-5-for-microverse-342292?aid=1011lfvh6&pubref=ribpmv5&utm_source=aff
or
* Biomes and Presets for MicroVerse + BK
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-for-microverse-bk-313815?aid=1011lfvh6&pubref=ribpmvbk&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Pure Nature 2: Swamp with MicroVerse - From Scratch!](https://i.ytimg.com/vi/qz5YuhhsZns/mqdefault.jpg)
![KWS2 Integration in Genesis for MicroVerse
Unitys Summer Sale has started! 🥳 And Ive releases the KWS2 integration. I may fine-tune it a bit, so I labeled it Beta for now. Heres a quick showcase in which I set up the terrain and vegetation from scratch, then add a KWS2 dynamic waves simulation, shape the terrain, move the water source and shape again. You can adjust filter options on the water flow texture in order to shape the terrain. Keep in mind this is a 2-step workflow: Create flow mask in KWS2, adjust MicroVerse stamps depending on the mask, re-create flow mask on modified terrain. All in all Im quite happy with the workflow. Its fast and flexible 😊
The free update to Genesis for MicroVerse is already live on the Unity Asset Store. Enjoy! 😀
00:00 Create scene from scratch
00:30 Add water zone
00:50 Set water source location
01:04 Simulate, create cache
01:18 Add Stamp Wizard
01:44 Clear vegetation
01:50 Add height from water flow
02:00 Add river terrain texture
02:28 Re-Simulate on modified terrain
02:50 Move water source
03:00 Simulate and re-shape
03:32 Re-assign modified shape
Assets used:
* [⚡ Flash Deal ⚡] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
(Ultimate StampIT! Collection and Genesis for MicroVerse included)
* [⚡ Flash Deal ⚡] Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* [⭐ Summer Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* KWS2 Dynamic Water System
https://assetstore.unity.com/packages/tools/particles-effects/kws2-dynamic-water-system-323662?aid=1011lfvh6&pubref=kkws2&utm_source=aff
* Rocky Hills Environment - Mega Pack
https://assetstore.unity.com/packages/3d/environments/landscapes/rocky-hills-environment-mega-pack-189617?aid=1011lfvh6&pubref=rhemp&utm_source=aff
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribp4mv&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff KWS2 Integration in Genesis for MicroVerse](https://i.ytimg.com/vi/r3gLyehoBVw/mqdefault.jpg)
![Space Scene with Astronaut on Moon with MicroVerse in 40 Seconds
Moon terrain stamps joined the Ultimate StampIT! Collection today which is currently in Unitys Best of Summer Sale, which is quite the honour to have been selected for 😊 The stamps are available as free update for everyone who owns the Ultimate StampIT! Collection.
I didnt find moon textures, so I created them myself. Ive added them free for everyone to my free Terrain Textures asset. The update is pending review by the Unity Asset Store team, should be live within the next days.
This is a quick showcase of the stamps and the textures in use, combined with various assets from the Unity Asset Store.
Assets used:
* [⭐ Best of Summer Sale ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff
* [⭐ Best of Summer Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* [⭐ Best of Summer Sale ⭐] Horse Animset Pro (Riding System)
https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902?aid=1011lfvh6&pubref=mahap&utm_source=aff
(used to rig and animate the Astronaut)
* [⭐ New Release Sale ⭐] Moon - StampIT!
https://assetstore.unity.com/packages/tools/terrain/moon-stampit-291210?aid=1011lfvh6&pubref=rim&utm_source=aff
(Note: Included as free update in the Ultimate StampIT! Collection)
* Astronauts (Pack)
https://assetstore.unity.com/packages/3d/characters/astronauts-pack-206540?aid=1011lfvh6&pubref=mbap&utm_source=aff
* Space Station Free 3D Asset (HDRP + URP + Built-In)
https://assetstore.unity.com/packages/3d/vehicles/space/space-station-free-3d-asset-hdrp-urp-built-in-188734?aid=1011lfvh6&pubref=cgssf&utm_source=aff
* Milky Way Skybox
https://assetstore.unity.com/packages/2d/textures-materials/milky-way-skybox-94001?aid=1011lfvh6&pubref=abmws&utm_source=aff
* Sci-Fi Heavy Station Kit dugout FMJ
https://assetstore.unity.com/publishers/16180?aid=1011lfvh6&pubref=dtsfhssk&utm_source=aff
* Terrain Textures - FREE
https://assetstore.unity.com/packages/2d/textures-materials/nature/terrain-textures-free-271990?aid=1011lfvh6&pubref=rittf&utm_source=aff
* Genesis for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/genesis-for-microverse-231427?aid=1011lfvh6&pubref=rigmv&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=risn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff Space Scene with Astronaut on Moon with MicroVerse in 40 Seconds](https://i.ytimg.com/vi/rO1K-DxbrfY/mqdefault.jpg)

![How to use the Sand Masks in MicroVerse
My latest stamp release comes with masks for the texturing of the sand. Its optional, if you want to use the masks instead or in addition to procedural texturing, here are the steps:
00:00 Add heightmap
00:10 Add base texture (eg rock, gravel)
00:12 Add sand texture (to be masked)
00:14 Match heightmap scale with mask scale
00:28 Assign mask to noise as texture
Assets used:
* [⭐ Summer Sale, 2nd Week ⭐] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=sti&utm_source=aff
* [⭐ New Release Sale ⭐] Sand Covered Desert Rocks
https://assetstore.unity.com/packages/tools/terrain/sand-covered-desert-rocks-stampit-291208?aid=1011lfvh6&pubref=riscdr&utm_source=aff
(note: included in the Ultimate StampIT! Collection)
* [⭐ Summer Sale, 2nd Week ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=mcc&utm_source=aff
* URP 3D Sample
https://discussions.unity.com/t/introducing-the-new-urp-3d-sample
(use Unity Hub for installation)
* Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/slug/251773?aid=1011lfvh6&pubref=bpmv&utm_source=aff How to use the Sand Masks in MicroVerse](https://i.ytimg.com/vi/snVLeKK11nI/mqdefault.jpg)
![MicroVerse Teaser: New Content Type Incoming
Well, it escalated. One thing led to the other. Jason and I discussed the previous videos and MicroVerse will soon have a new content type for presets. I guess from the video you can see what it is 😁
Assets used:
* [⚡ Flash Deal ⚡] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
(Ultimate StampIT! Collection and Genesis for MicroVerse included)
or
* [⚡ Flash Deal ⚡] Ultimate StampIT! Collection
https://assetstore.unity.com/packages/3d/environments/landscapes/ultimate-stampit-collection-221299?aid=1011lfvh6&pubref=riusc&utm_source=aff
(Note: Included in World Building Bundle for MicroVerse)
* [⭐ Spring Sale ⭐] MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* [⭐ Spring Sale ⭐] Crest Water 5 (Oceans, Rivers, Lakes)
https://assetstore.unity.com/packages/tools/particles-effects/crest-water-5-oceans-rivers-lakes-268614?aid=1011lfvh6&pubref=whc5&utm_source=aff
* [⭐ New Release ⭐] Shores - StampIT!
https://assetstore.unity.com/packages/tools/terrain/shores-stampit-318743?aid=1011lfvh6&pubref=rissi&utm_source=aff
* Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
* Biomes and Presets 2 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-2-for-microverse-251773?aid=1011lfvh6&pubref=ribp2mv&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
* Photo Session
https://assetstore.unity.com/packages/tools/camera/photo-session-227393?aid=1011lfvh6&pubref=rips&utm_source=aff MicroVerse Teaser: New Content Type Incoming](https://i.ytimg.com/vi/t3oPwfRQGOE/mqdefault.jpg)
![MicroVerse Presets for Blazing Highlands
Ive been very busy with a new upcoming asset in the past months. However this week 2 new exciting assets got released: Blazing Highlands from Mana Station and Lava & Volcano Environment 2023 from NatureManufacture.
Of course I had to take a break and check them out. I decided to create presets for Blazing Highlands as well as LVE 2023. The latter will come with a dedicated video.
In the demo I also tried a combination with Dreamscape Tower since its all stylized. I think the combination works quite well.
The character is Steve from Malbers which is included in the Animal Controller. I hope he gets pants soon :D
All in all Im quite happy with the outcome.
The MicroVerse presets will be available with the next update, should take a few days to get approved by the Unity Asset Store Team.
Assets used:
* [⭐WORLD BUILDING SALE⭐] World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=wbb&utm_source=aff
* Fantasy Nature - Blazing Highlands
https://assetstore.unity.com/packages/3d/environments/fantasy/fantasy-nature-blazing-highlands-258572?aid=1011lfvh6&pubref=fnbh&utm_source=aff
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=sti&utm_source=aff
* NavTools Bundle
https://assetstore.unity.com/packages/tools/level-design/navtools-bundle-quick-smooth-navigation-for-unity-229755?aid=1011lfvh6&pubref=ntb&utm_source=aff
* Dreamscape Nature : Tower : Stylized Open World Environment
https://assetstore.unity.com/packages/3d/environments/fantasy/dreamscape-nature-tower-stylized-fantasy-open-world-247583?aid=1011lfvh6&pubref=dsnt&utm_source=aff MicroVerse Presets for Blazing Highlands](https://i.ytimg.com/vi/t8vT5Kv9oVM/mqdefault.jpg)
![Irval the Wyvern in Electric Dreams Environment (UE5)
I was told that the PCG of UE5 is basically what MicroVerse is for Unity. So I checked out the Electric Dreams Environment Sample Project. And I got lost in it especially with Sky Mubs music running in background. So I had to create a quick video in case anyone of you guys wanted to see how it looks like combined with a dragon.
Regarding PCG: Yes, the similarities are there, also with eg the fluent mode of YAPP. This approach is very welcome. Those assets were created with usability in mind. Content driven with quick results and flexible changes. I do like the workflow of MicroVerse more rather than the graph driven approach of PCG, but each has their advantages.
Assets used:
* Electric Dreams Environment
https://www.unrealengine.com/en-US/electric-dreams-environment
* Irval the Wyvern
https://www.unrealengine.com/marketplace/en-US/product/irval-the-wyvern
* Advanced Riding Locomotion System
https://www.unrealengine.com/marketplace/en-US/product/advanced-riding-locomotion-system
Music used:
* Master of Heroes [Legendary Edition] by Sky Mubs
https://www.youtube.com/watch?v=IknV6bK7dF0 Irval the Wyvern in Electric Dreams Environment (UE5)](https://i.ytimg.com/vi/u6dYguBzSYE/mqdefault.jpg)