C++/C#/Zig GameDev Live #44⚡Texturing the Refinery! @MadrigalGames
C++/C#/Zig GameDev Live #44⚡Texturing the Refinery!  @MadrigalGames
Uploaded November 2024 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle exploration puzzle game using a self-made engine and tools.

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#indiedev #gamedev #gameengine #ziglang #cpp #blender3d
C++/C#/Zig GameDev Live #44⚡Texturing the Refinery!Traction Point gamedev Live #27⚡Custom Engine, Zig, C++, Blendertransmission004transmission032 - comptime zig is awesome!NVRHI - making D3D12 and Vulkan easier #gamedev #3dgamedevelopment #gameenginetransmission026 - driving AI system in Zig - part 3Improving my tools for writing game dialogueTraction Point - Solo indie dev making a game and wearing all the hatsC++/C#/Zig GameDev Live #38⚡Finishing(?) the particle editor workLevel detail work⚡C++/C#/Zig GameDev Live #62Vehicle programming⚡C++/C#/Zig GameDev Live #65Node Graphs to Native Code - Part 2⚡C++/C#/Zig Gamedev Live
Madrigal Games |

C++/C#/Zig GameDev Live #44⚡Texturing the Refinery!

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