Traction Point gamedev Live #27⚡Custom Engine, Zig, C++, Blender @MadrigalGames
Traction Point gamedev Live #27⚡Custom Engine, Zig, C++, Blender  @MadrigalGames
Uploaded August 2024 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle action puzzle game using a self-made engine and tools.

#indiedev #gamedev #gameengine #ziglang #cpp #blender3d
Traction Point gamedev Live #27⚡Custom Engine, Zig, C++, Blendertransmission004transmission032 - comptime zig is awesome!NVRHI - making D3D12 and Vulkan easier #gamedev #3dgamedevelopment #gameenginetransmission026 - driving AI system in Zig - part 3Improving my tools for writing game dialogueTraction Point - Solo indie dev making a game and wearing all the hatsC++/C#/Zig GameDev Live #38⚡Finishing(?) the particle editor workLevel detail work⚡C++/C#/Zig GameDev Live #62Vehicle programming⚡C++/C#/Zig GameDev Live #65Node Graphs to Native Code - Part 2⚡C++/C#/Zig Gamedev Livetransmission017b - how tired can a person be?
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Traction Point gamedev Live #27⚡Custom Engine, Zig, C++, Blender

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