Uploaded September 2010 | Updated September 2026, 2 weeks ago
A walkthrough for Call of Duty 2 Single Player at Veteran Difficulty... a game that still looks remarkably good after all this time.
Playlist: youtube.com/view_play_list?p=CB0B1722C51B778A
This was recorded in 1280x720 for better 720p quality on youtube.
This game is incredibly fun for single player... though I do have some gripes: The annoying shrill shouting voice of the german soldiers. They seem to only have had one or two voice actors. The few repetitive voices for the allied forces (soviet, american, british) don't stand out so much because you don't play as them for long. But the enemies are always germans, so you get to hear the same annoying stereotypical voice in every level... argh.
A walkthrough for Call of Duty 2 Single Player at Veteran Difficulty... a game that still looks remarkably good after all this time.
Playlist: youtube.com/view_play_list?p=CB0B1722C51B778A
This was recorded in 1280x720 for better 720p quality on youtube.
This game is incredibly fun for single player... though I do have some gripes: The annoying shrill shouting voice of the german soldiers. They seem to only have had one or two voice actors. The few repetitive voices for the allied forces (soviet, american, british) don't stand out so much because you don't play as them for long. But the enemies are always germans, so you get to hear the same annoying stereotypical voice in every level... argh.





![Metro 2033 - Ranger Hardcore Walkthrough Part 8 - Depot + Defense + Child
The revolver is really very handy at Depot with its one-shot kills, you can also knife/bash some of the monsters hanging onto the cart. The level Defense is pretty much the same as most other defence levels, use your gun if you get swamped, otherwise try and let the other defenders do the killing.
Child is a pretty annoying level because your aim gets a huge delay (apparently from carrying Sasha on your back), be sure to listen out from where the lurkers are coming from in order to shoot them just as they emerge from the holes. Its very easy to get swamped and lose track of them, especially since non of the monster have collision boxes and will jump right through you... trying to move your aim in 180 turns several times will get you killed with the huge mouse delay.
It would be a good idea to pickup a scoped weapon somehwere in these levels if you dont already have one for the upcoming Outpost level in order to take out the snipers.
This is played on Ranger Hardcore difficulty. PLAYLIST: http://www.youtube.com/playlist?list=PLEC59D2EC40935453
I edited the user.cfg with notepad in order to increase the FOV.
To do this you must edit the SICK_FOV value in the THREE user.cfg files located here:
C:Users[your username]AppDataLocal4A GamesMetro 2033
C:Program Files (x86)Steamsteamappscommonmetro 2033
C:Program Files (x86)Steamuserdata[random set of numbers]43110remote
Important: You need to keep the fullstop. I set it to SICK_FOV 65. Remember that Metro uses vertical FOV measurement rather than the common horizontal measure. A vertical FOV of 65 is a horizontal FOV of 90 on a 16:10 1920x1200 resolution. Setting it any higher might make some errors appear like seeing the end of your arms during reload animations or cutscene animations. You can try to see what you like best.
I just think the default FOV is ridiculous... and unfortunately, this is becoming way to common an issue for console ports nowadays. Metro 2033 - Ranger Hardcore Walkthrough Part 8 - Depot + Defense + Child](https://i.ytimg.com/vi/EX8U46loJQw/mqdefault.jpg)




