Uploaded September 2010 | Updated September 2026, 2 weeks ago
A walkthrough for Call of Duty 2 Single Player at Veteran Difficulty... a game that still looks remarkably good after all this time.
Playlist: youtube.com/view_play_list?p=CB0B1722C51B778A
This was recorded in 1280x720 for better 720p quality on youtube.
A walkthrough for Call of Duty 2 Single Player at Veteran Difficulty... a game that still looks remarkably good after all this time.
Playlist: youtube.com/view_play_list?p=CB0B1722C51B778A
This was recorded in 1280x720 for better 720p quality on youtube.








![Metro 2033 - Ranger Hardcore Walkthrough Part 4 - Market + Dead City 1 + Dead City 2
Make sure to buy 2 or 3 lots of filters from the vendor as theyll come in handy later on, and especially if you want to give yourself the ability to take it slowly on the surface.
The throwing knives are a great tool to conserve ammo when inside buildings, where any missed throws can easily be recollected.
Once again you face an onslaught of monsters at the end of the level. Bourbon does a good job of killing them but youll probably have to help out a bit more this time. The attacking monster tend to stand on their hind legs to let out a yell just as they arrive... this is the best time to get easy knife kills on them.
This is played on Ranger Hardcore difficulty. PLAYLIST: http://www.youtube.com/playlist?list=PLEC59D2EC40935453
I edited the user.cfg with notepad in order to increase the FOV.
To do this you must edit the SICK_FOV value in the THREE user.cfg files located here:
C:Users[your username]AppDataLocal4A GamesMetro 2033
C:Program Files (x86)Steamsteamappscommonmetro 2033
C:Program Files (x86)Steamuserdata[random set of numbers]43110remote
Important: You need to keep the fullstop. I set it to SICK_FOV 65. Remember that Metro uses vertical FOV measurement rather than the common horizontal measure. A vertical FOV of 65 is a horizontal FOV of 90 on a 16:10 1920x1200 resolution. Setting it any higher might make some errors appear like seeing the end of your arms during reload animations or cutscene animations. You can try to see what you like best.
I just think the default FOV is ridiculous... and unfortunately, this is becoming way to common an issue for console ports nowadays. Metro 2033 - Ranger Hardcore Walkthrough Part 4 - Market + Dead City 1 + Dead City 2](https://i.ytimg.com/vi/Hnndkr-DsTQ/mqdefault.jpg)

![Metro 2033 - Ranger Hardcore Walkthrough Part 1 - Prologue + Hunter
Prologue level, conserving ammo isnt really an issue here so you can just fire away... I just like using the knife though.
This is played on Ranger Hardcore difficulty. PLAYLIST: http://www.youtube.com/playlist?list=PLEC59D2EC40935453
I edited the user.cfg with notepad in order to increase the FOV.
To do this you must edit the SICK_FOV value in the THREE user.cfg files located here:
C:Users[your username]AppDataLocal4A GamesMetro 2033
C:Program Files (x86)Steamsteamappscommonmetro 2033
C:Program Files (x86)Steamuserdata[random set of numbers]43110remote
Important: You need to keep the fullstop. I set it to SICK_FOV 65. Remember that Metro uses vertical FOV measurement rather than the common horizontal measure. A vertical FOV of 65 is a horizontal FOV of 90 on a 16:10 1920x1200 resolution. Setting it any higher might make some errors appear like seeing the end of your arms during reload animations or cutscene animations. You can try to see what you like best.
I just think the default FOV is ridiculous... and unfortunately, this is becoming way to common an issue for console ports nowadays. Metro 2033 - Ranger Hardcore Walkthrough Part 1 - Prologue + Hunter](https://i.ytimg.com/vi/K0dj8mUtrAs/mqdefault.jpg)