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Cheeseoman | Bug Fables--Frozen Enemy Glitches @cheeseoman | Uploaded July 2022 | Updated October 2024, 5 hours ago.
1. I played around some more with a glitch I showed in an earlier video:

youtube.com/watch?v=zeN-pfik0Ls

I found that two traits that usually go together--an enemy being frozen and an enemy being encased in ice--can become desynchronized when Leafbug Ninja clones are involved. Also, the number of ice cubes around an enemy is not limited to 0 and 1; it can also go to 2 or 3. In this clip, I do the following:

* Freeze the real ninja. The clones are now what I call "stealth frozen". They are not encased in ice, but they otherwise behave like they are frozen.
* Attack one of the clones. Vi has 5 attack power, but her attack deals 6 damage because the clone is frozen (even though it it not encased in ice). This attack takes the real ninja and the remaining clone out of their frozen state, but the real ninja still has an ice cube around it. I call this state "fake frozen".
* Attempt to freeze the real ninja again, but fail.
* Enter the enemy round. Even though the enemies have exited their frozen state, they are still unable to act for one round.
* Freeze the real ninja again. This puts it in a state I could "double frozen". The number of ice cubes around the ninja increases to 2, making it difficult to see.
* Attack the remaining clone, taking the real ninja out of its frozen state. It still has 2 ice cubes around it.
* Enter the enemy round. Once again, the enemy is unable to act.
* Freeze the real ninja yet again. The ninja is now "triple frozen". It has 3 ice cubes around it. The ice is completely opaque and almost white.

Since an enemy's freeze resistance increases every time they are frozen, it may not be possible to "quadruple freeze" an enemy.

2. Another apparent glitch is that the counters for various status conditions are shared between a Leafbug Ninja and its clones. In this clip, I use Break twice to give the enemies a blue down arrow with a duration of 4 rounds. But the counter is shared and, in a single round, it decreases by 1 for each enemy that shares it. Because there are 3 enemies, the counter decreases from 4 to 1 in a single round. If there are 2 enemies, the counter decreases by 2. If only the real ninja is out, the counter behaves normally.
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Bug Fables--Frozen Enemy Glitches @cheeseoman

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