Breeders Dev Diary #9 - HUDs @DonWhitaker
Breeders Dev Diary #9 - HUDs  @DonWhitaker
Uploaded April 2013 | Updated September 2026, 1 week ago
Another weekly update on my Breeders simulation. This week I worked on the interface and HUDs. The player can now examine and tinker with the 'dna' of individual creatures and see how the new stats effect future generations.

New playable version for Mac and Windows coming on May 3rd!

Karl Sims, Evolved Virtual Creatures: youtube.com/watch?v=JBgG_VSP7f8

Breeders is a simulation of life based on physics and simple rules. It's an exploration of emergent behaviour, evolution and the therapeutic effects of tossing around large numbers of physically simulated objects. (^_^) Subscribe to this channel for more updates. youtube.com/KitchenDon

More info and an old, playable version of the simulation here: brainblinks.com/?p=545
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Don Whitaker |

Breeders Dev Diary #9 - HUDs

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