Uploaded December 2012 | Updated September 2026, 1 week ago
This is a combination slideshow/timelapse that shows the process I went through when I created the Cathedral image I posted here the other day. This was about about 80 minutes in realtime.
It's interesting that I spent nearly half the session tuning the lights and framing after I found my spot. I spent several more hours after this creating the four large images that you see at the end of the video.
Take a closer look at the Cathedral: youtube.com/watch?v=6QvSH16-VlA
Music is a Creative Commons licensed track called 'Could Be' by CSoul and other Mixters Jenny Mayhem, Jesse Taylor, djolliej, Kirkoid, Tigoolio. ccmixter.org/files/CSoul/40340
Watch all of my 3D Fractal Vids:
youtube.com/playlist?list=PLBA14567494C6C3C2&feature=view_all
Become a Mandelnaut!
Learn to make your own fractals with my tutorials:
youtube.com/playlist?list=PL67453435CBFEDB49&feature=view_all
Subscribe to my channel for more fractal videos, tutorials and who knows what.
youtube.com/user/kitchendon
This is a combination slideshow/timelapse that shows the process I went through when I created the Cathedral image I posted here the other day. This was about about 80 minutes in realtime.
It's interesting that I spent nearly half the session tuning the lights and framing after I found my spot. I spent several more hours after this creating the four large images that you see at the end of the video.
Take a closer look at the Cathedral: youtube.com/watch?v=6QvSH16-VlA
Music is a Creative Commons licensed track called 'Could Be' by CSoul and other Mixters Jenny Mayhem, Jesse Taylor, djolliej, Kirkoid, Tigoolio. ccmixter.org/files/CSoul/40340
Watch all of my 3D Fractal Vids:
youtube.com/playlist?list=PLBA14567494C6C3C2&feature=view_all
Become a Mandelnaut!
Learn to make your own fractals with my tutorials:
youtube.com/playlist?list=PL67453435CBFEDB49&feature=view_all
Subscribe to my channel for more fractal videos, tutorials and who knows what.
youtube.com/user/kitchendon
![Crashed Lander Tutorial
This is a tutorial video for my game, Crashed Lander. Available now on Steam.
http://store.steampowered.com/app/340450
http://CrashedLander.com
Keyboard Controls:
WASD or Arrow keys: forward, back, turn left and right
Left Click or Space: fire all thrusters / menu select
Q and E: Strafe left and right
R: Restart the level
T: Toggle the trails effect
ESC: Pause menu
=: Toggle FPS counter - will replace the timer display on back of lander
[ ] : Decrease/Increase the camera’s Field of View. (monitor mode only)
Middle Mouse Button, Backspace : Recenter the Oculus view
P: Toggle the Oculus TimeWarp function.
Gamepad (xbox 360) controls:
A: Thrust
Y: Restart level
Left analog stick: forward, backward, left and right
Left and Right Trigger: Strafe left and right
Start: Pause menu
Select: Recenter Oculus view
Hard Mode Flight Controls: (keyboard only)
WSIJ: Fire one of the 4 thrusters. Hold all four at once to thrust evenly
You can also use both Shift and both CTRL keys to fire thrusters
Q and O: Rotate right and left
Note that some keyboards have trouble reading certain multi-key combinations. You may need to experiment with different key bindings to find something that works for you.
General Notes:
Remember that you can change Resolution, Graphics Quality settings, and Key Bindings on the configuration menu that shows before the game loads. If you’re not seeing this window try holding the ALT key immediately after launching the game.
The Restart key is your friend. Some of these levels are very hard and you’ll be re-trying them often. Quicker to hit R or the Y button on your gamepad than to pause and navigate the menu. :)
In Pad Hopper mode you need to land at the first three pads to unlock the fourth and final pad - but you can do those first three in any order. The compass does not always point you towards the quickest route..
If you accidentally go into Oculus Rift mode and you don’t have a Rift connected you won’t be able to move the screen cursor to select menu items. Hit the ESC key to reset to monitor mode.
Hard mode is very hard. Like QWOP-y hard. It may seem impossible at first but once you get a feel for it you can have a lot of fun. Some people can even fly faster in Hard mode because of the increased control it offers.
Oculus Rift Notes:
You can switch between Monitor and Oculus modes on the Main Menu using the menu option or the V key.
If you see only a black screen the first time you switch to Oculus Mode - force-quit the game (alt-F4 on Windows) and restart.
Remember that the DirectToRift.exe is not just for using the Direct To Rift display mode - it’ll work for Extended mode too. It’s more like a shortcut telling the Unity engine to start up with settings appropriate for your Rift.
To use the Direct to Rift executable on Steam; Right click on the Crashed Lander icon in your Library and choose Properties, then Local Files, then Browse Local Files. I’ll try and make this process smoother in future Steam releases.
If you don’t use DirectToRift.exe make sure to set the proper resolution for your Rift in the configuration menu mentioned above. You’ll want to check the Windowed option, even though it will be full-screen on your Rift - this is just an oddity of the Unity/RIft display setup. Crashed Lander Tutorial](https://i.ytimg.com/vi/bnSqJxBT0Hk/mqdefault.jpg)



![Fleuron [creative tools and toys] : episode 1
Welcome to the first episode of a new series of vids where I showcase all kinds of creative tools and fun toys that you can find on the web. In this episode I share a collection of tools to construct geometric 3D shapes, web apps to create free sounds and music, an app that turns your webcam video into an animated 3D avatar, and more fun stuff.
Id love to hear your ideas for the show and suggestions for apps or topics to cover.
Timecodes:
00:54 New and Nifty (FaceRig)
04:05 Collection (Geometric 3D models)
11:03 Sound and Music (Generate songs and sound effects)
14:47 ToyBox (Web-based photo filter)
15:58 Follow (Henry Segerman and Jessica Rosenkrantz)
18:12 kthanksbai
Links:
FaceRig by Holotech Studios
https://facerig.com/
Polyhedronisme by Anselm Levskaya
http://levskaya.github.io/polyhedronisme/
Geo Editor by Marcin Ignac
http://marcinignac.com/projects/geo-editor/app/v1/
TopMod by Ergun Akleman
https://www.viz.tamu.edu/faculty/ergun/research/topology/index.html
Structure Synth by Mikael Hvidtfeldt Christensen
http://structuresynth.sourceforge.net/index.php
Fugu by Ben Porter, James Wetter and Jon McCormack
http://www.csse.monash.edu.au/~cema/fugu/index.html
Incendia by Ramiro Perez
http://www.incendia.net/
Groboto by Braid Art Labs
http://www.groboto.com/v3/
Fake Music Generator by Corban Works, LLC
http://www.fakemusicgenerator.com/
BFXR by increpare
http://www.bfxr.net/
Geometric Photo Filter by Zden Hlinka
http://www.chromeexperiments.com/detail/geometric-photo-filter/
Henry Segerman
on Google+ https://plus.google.com/+HenrySegerman/about
Website http://www.segerman.org/
Jessica Rosenkrantz
Twitter https://twitter.com/nervous_jessica
Website http://n-e-r-v-o-u-s.com/ Fleuron [creative tools and toys] : episode 1](https://i.ytimg.com/vi/cHp2JloEBBs/mqdefault.jpg)





