XenoFarm Dev Diary #1 - prototype @DonWhitaker
XenoFarm Dev Diary #1 - prototype  @DonWhitaker
Uploaded August 2014 | Updated September 2026, 1 week ago
This is the first Developer Diary about my new game project called XenoFarm - a sci-fi farming simulation. I talk about some of my plans for the game and demonstrate my first prototype plant. More info at brainblinks.com/xenofarm

XenoFarm is my newest game project - a science fiction themed farming simulation. The player will be an interstellar sharecropper living off the land on the edge of space. The game will feature an open-world simulation of plants that live and grow according to the conditions in their environment. The player will be free to plant anywhere and tend their farm as they wish - no preset plots or rigid, square fields.

Watch for new dev diaries every week or two as I make progress on the project. I'd love to hear your ideas about what you'd like to see in a game like this - leave 'em in the comments here or send me a message at BrainBlinks.com
XenoFarm Dev Diary #1 - prototype3 minute Universe : Chunky Orbits v1.0 trailerFractal Forest on Kickstarter - 3D printable plants and propsJourney to the CathedralCrashed Lander TutorialGravity Garden dev snapshot - avatar selfiesGrowing plants in Unity - dev snapshotSearching for Shapes - Mandelbulb 3D TimelapseFleuron [creative tools and toys] : episode 13D Fractal Artifacts - ZBrush TurntablesChunky Orbits - Pinch and Pull MovementFractal Forest 2 : 3D printable plants and terrain
Don Whitaker |

XenoFarm Dev Diary #1 - prototype

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER