Uploaded April 2021 | Updated September 2026, 3 days ago
Mo' money = mo' turns
Rules:
- The difficulty must be set to Hard for all fights the party participates in.
- EXP gain must be turned off (JP gain is still allowed).
- Norende must not be developed in any way. This is to prevent access to items, equipment, and special moves that can completely break the game.
- The use of Bravely Second is not allowed (not that you can get more SP with Citra, but still).
Einheria is back again, so potential for turn one game over, but past that, the enemies still get stonewalled by Feel No Pain and die in two turns. In all honesty, pretty tame way to start the guantlet.
Mo' money = mo' turns
Rules:
- The difficulty must be set to Hard for all fights the party participates in.
- EXP gain must be turned off (JP gain is still allowed).
- Norende must not be developed in any way. This is to prevent access to items, equipment, and special moves that can completely break the game.
- The use of Bravely Second is not allowed (not that you can get more SP with Citra, but still).
Einheria is back again, so potential for turn one game over, but past that, the enemies still get stonewalled by Feel No Pain and die in two turns. In all honesty, pretty tame way to start the guantlet.










