Uploaded February 2021 | Updated September 2026, 3 days ago
"Gwaooor" - Giant Ship Amphibian
Rules:
- The difficulty must be set to Hard for all fights the party participates in.
- EXP gain must be turned off (JP gain is still allowed).
- Norende must not be developed in any way. This is to prevent access to items, equipment, and special moves that can completely break the game.
- The use of Bravely Second is not allowed (not that you can get more SP with Citra, but still).
This fight is just taking advantage of one of the quirks of BD's battle system: if an enemy uses an AOE physical move against a single party member, it counts as a single hit move. As the Ninja has a support ability to counter any single hit physical moves avoided, and a skill that automatically avoids any physical attacks, you are given license to auto your way through the battle. All that's left is to get Full Leverage down every turn to make the fight go by faster.
"Gwaooor" - Giant Ship Amphibian
Rules:
- The difficulty must be set to Hard for all fights the party participates in.
- EXP gain must be turned off (JP gain is still allowed).
- Norende must not be developed in any way. This is to prevent access to items, equipment, and special moves that can completely break the game.
- The use of Bravely Second is not allowed (not that you can get more SP with Citra, but still).
This fight is just taking advantage of one of the quirks of BD's battle system: if an enemy uses an AOE physical move against a single party member, it counts as a single hit move. As the Ninja has a support ability to counter any single hit physical moves avoided, and a skill that automatically avoids any physical attacks, you are given license to auto your way through the battle. All that's left is to get Full Leverage down every turn to make the fight go by faster.










