Blender 3D Explosion @blazraidr
Blender 3D Explosion  @blazraidr
Uploaded April 2010 | Updated September 2026, 2 weeks ago
An explosion made using Blender 2.5. The fire was made with 100 divisions, with high resolution set at 2 divisions, noise type - FFT.

The shattering building was made using FractureMe script in the game engine.

It took many tries to get the fire to look right, but I reckon it looks fine now.

10.0 gb bake data for smoke and fire.
23 minutes to bake on i7-920 with 6GB RAM and 64 bit Blender 2.5 27770 build.

House got blown up by the bomb because there was bad people in it :P

Rate, comment and enjoy!!
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Blender 3D Explosion

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