Uploaded December 2017 | Updated September 2026, 2 weeks ago
Here's a compilation of some tests I've been doing for a while. The first three fluid shots were done using the Mantaflow branch.
Enjoy!
[Song]
Smooth Lovin Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
creativecommons.org/licenses/by/3.0
Here's a compilation of some tests I've been doing for a while. The first three fluid shots were done using the Mantaflow branch.
Enjoy!
[Song]
Smooth Lovin Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
creativecommons.org/licenses/by/3.0






![Glass Dispersion Shader with Eevee in Blender!
This is a tutorial showing you how to create a dispersion shader which works in realtime in the new Eevee viewport in Blender, and also with the Cycles render engine.
[HDRI Link] https://hdrihaven.com
[Blender 2.80 builds] https://builder.blender.org/download/ Glass Dispersion Shader with Eevee in Blender!](https://i.ytimg.com/vi/fiFzfY6ZVnU/mqdefault.jpg)



