Uploaded December 2018 | Updated September 2026, 5 days ago
We learn about programmable microcontrollers, including the ATTiny85 and how to program an Arduino Uno board!
**DISCLAIMER - READ BEFORE WATCHING**
I am an electronics hobbyist; I do not have a degree in electrical engineering. This series MAY NOT teach all of the appropriate safety required for general electronics work. Any advice taken from this series should be checked with multiple sources, and a professional should be addressed to ensure proper safety.
See my website: codenmore.github.io
Follow me on Twitter - @CodeNMore - twitter.com/CodeNMore
Comment, PM, or Tweet me for help!
Teaching to understand all subjects to the fullest extent!
We learn about programmable microcontrollers, including the ATTiny85 and how to program an Arduino Uno board!
**DISCLAIMER - READ BEFORE WATCHING**
I am an electronics hobbyist; I do not have a degree in electrical engineering. This series MAY NOT teach all of the appropriate safety required for general electronics work. Any advice taken from this series should be checked with multiple sources, and a professional should be addressed to ensure proper safety.
See my website: codenmore.github.io
Follow me on Twitter - @CodeNMore - twitter.com/CodeNMore
Comment, PM, or Tweet me for help!
Teaching to understand all subjects to the fullest extent!

![[11] Lets Make a Godot Space Shooter: Starfield Particles
We learn about particle systems in Godot, and how to alter the settings of one to get a starfield effect! Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game!
See my website (source code link available per-episode!): https://codenmore.github.io/
Follow me on Twitter - @CodeNMore - http://www.twitter.com/CodeNMore
Teaching to understand all subjects to the fullest extent!
Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). https://creativecommons.org/licenses/by/3.0/legalcode. [11] Lets Make a Godot Space Shooter: Starfield Particles](https://i.ytimg.com/vi/AspDf5lKIh8/mqdefault.jpg)






![[4.2] Lets Make a Godot Space Shooter: Vector Normalized Movement Explained
I describe what normalizing a vector does, and why it worked for our movement code! Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game!
See my website (source code link available per-episode!): https://codenmore.github.io/
Follow me on Twitter - @CodeNMore - http://www.twitter.com/CodeNMore
Teaching to understand all subjects to the fullest extent!
Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). https://creativecommons.org/licenses/by/3.0/legalcode. [4.2] Lets Make a Godot Space Shooter: Vector Normalized Movement Explained](https://i.ytimg.com/vi/DXZarwDz5VY/mqdefault.jpg)

