Uploaded January 2015 | Updated September 2026, 5 days ago
We briefly talk about states again and diagram our Entity system!
Need source code? See my website: codenmore.github.io
Follow me on Twitter - @CodeNMore - twitter.com/CodeNMore
Comment, PM, or Tweet me for help!
Teaching to understand all subjects to the fullest extent!
We briefly talk about states again and diagram our Entity system!
Need source code? See my website: codenmore.github.io
Follow me on Twitter - @CodeNMore - twitter.com/CodeNMore
Comment, PM, or Tweet me for help!
Teaching to understand all subjects to the fullest extent!




![[4.2] Lets Make a Godot Space Shooter: Vector Normalized Movement Explained
I describe what normalizing a vector does, and why it worked for our movement code! Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game!
See my website (source code link available per-episode!): https://codenmore.github.io/
Follow me on Twitter - @CodeNMore - http://www.twitter.com/CodeNMore
Teaching to understand all subjects to the fullest extent!
Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). https://creativecommons.org/licenses/by/3.0/legalcode. [4.2] Lets Make a Godot Space Shooter: Vector Normalized Movement Explained](https://i.ytimg.com/vi/DXZarwDz5VY/mqdefault.jpg)





