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Exchord | Baten Kaitos Origins HD Remaster - 245 Cards Combo @Exchord | Uploaded October 2023 | Updated October 2024, 2 hours ago.
By exploiting the game mechanics, you can perform relay combos that go far beyond the intended maximum of 25 cards. In fact, this isn't even the longest possible combo. If you use Pegasus Anklets instead of Speed Auras, there is (in theory) no limit to how many cards you can add to the combo. I decided to stop after a while just so the video wouldn't get too long, though I may have gone a little past that point...

Mechanics exploited in this video:

- Instant relays: If you press X after playing a relay weak attack, characters that are already done with their magnus selection will immediately enter the queue (top left corner of the screen). This, along with Speed Aura Lv. 3, lets their attacks and cooldown end soon enough to keep the combo going, even after 3 or more turns.
Note that you need to press X before the current attacker lands their final hit, or else the combo will end.

- Knockout: Instant relays will only work as long as no enemy enters the queue. Weak enemies easily get knocked unconscious so that they can't recover during the combo.

- Speed Aura Lv. 3: This gives you a 100% turnover speed bonus so the delay gauge is cleared twice as fast. Auras disappear after 10 minutes of battle time, but you can also use Pegasus Anklet for a permanent 80% speed bonus.
To unlock the aura, get a Mountain Apple in Cebalrai and give it to the kid at the Celestial Tree. You can then purchase the aura in the Endmost Bethel.

- Minimal deck: The deck I use only has 12 cards, 6 of which are standard attacks. Because of that, cards from two turns prior always return to the deck when I need them. Bad draw luck is therefore impossible after the first 8 cards (as long as you don't take too long selecting the medium attacks).

Since TP bonus = (# of cards - 2) ^ 3, I gained 14,348,907 TP from this combo, even though it only displayed 9999. To put that into perspective, it's about 18 times the amount required to increase deck class to the maximum (30) and get the "Decked Out" achievement.

I don't know if performing extremely long combos has any adverse effects on the save file. One time the game crashed when I loaded it, but it's been working fine ever since. In any case, consider making a separate file after using this trick.

In the GameCube version, if you used more than 125 cards in one combo, the game would softlock before the victory pose. With that limit gone, I wonder just how long the combo could be before the game crashes or softlocks.
Also, the game used to crash most often if you scrolled to the 41st card. But now, you can see up to 99 cards on the battle stats screen.
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Baten Kaitos Origins HD Remaster - 245 Cards Combo @Exchord

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