@SebastianLague
  @SebastianLague
Sebastian Lague | Bad Apple but it's a Fluid Simulation @SebastianLague | Uploaded January 2024 | Updated October 2024, 1 day ago.
I tried rendering Bad Apple inside of a particle-based fluid simulation.
(I recommend watching in 4K if you can, as video compression is not overly friendly towards all the little dots!)

Full resolution video download:
drive.google.com/u/0/uc?id=1zTmq8M0kHYqIuf72yGJvgYuWgE8aKmU3&export=download

If you'd like to learn more about the fluid simulation, take a look at this video:
youtu.be/rSKMYc1CQHE?si=Ot8kPjQejVccOCuT
And if you'd like to support my work (and get early access to the project files), you can do so via Patreon:
patreon.com/SebastianLague
Or support on Ko-Fi ko-fi.com/sebastianlague

Credits:
Music by Alstroemeria Records (feat nomico): youtube.com/watch?v=i41KoE0iMYU
Animation by あにら (Anira). Specifically, I used this version: youtube.com/watch?v=FtutLA63Cp8
Bad Apple but its a Fluid SimulationUnity Create a Game Series (E10. map connectivity)[Unity] Creating a 2D Platformer (E08. platform waypoint system)Procedural Landmass Generation (E06: LOD)[Unity] Creating a 2D Platformer (E09. wall-jumping)Coding Adventure: CloudsProcedural Landmass Generation (E05: Mesh)Procedural Landmass Generation (E10: seams)RPG graphics E10: Attack Animations [Blender]Introduction to Game Development (E14: falling blocks game 2/4)Introduction to Game Development (E16: falling blocks game 4/4)Field of view visualisation (E02)

Bad Apple but it's a Fluid Simulation @SebastianLague

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