Uploaded September 2021 | Updated September 2026, 2 weeks ago
ID of this masterpiece: 35951307
I really have nothing to say. Just a really funny level I wanted to make even funnier.
ID of this masterpiece: 35951307
I really have nothing to say. Just a really funny level I wanted to make even funnier.




![RE:RUN Glitchless in 2:34:969 (FORMER TOP 10)
gaming finale (feat clogged nose breathing.mp3)
Now accepted on the official speedrun.com leaderboards for this game.
[UPDATE: No longer placed Top 10. Runs got faster, thats just how it is]
So yeah Ive been at this for a while. RE:RUN was one of those games I really liked, and I learned some of the basic movement techniques myself and began speedrunning it casually. That was all over the course of the long four years since it came out.
Then, just four days ago, I picked it up again out of boredom. And I decided why not, lets throw together a segmented speedrun of the best times I could get on each level.
Then my friend, RubyPiec, told me that this low effort segmented run would be around 25th place on the glitchless leaderboard (if it were a full run).
I dont think I need to add that I was very intrigued.
So I looked at a few of the top runs, found out what sorts of techniques they used, and tested which skips I could easily do.
I understood that there was this really difficult movement technique called sjs which allowed for absolutely bonkers skips, but I wasnt really about to learn that.
Instead I just stuck to my slide-jumps and saw what I could and couldnt do.
And I surprised myself.
Some thoughts on the run itself:
- Levels 0, 1, and 2 formed this inescapable limbo of failure for me. I rarely got past them during my runs. It didnt really help that theyre all just fast versions of the intended route. The inconsistencies and various oof-spots in the geometry of level 2 were especially infuriating.
- Levels 3, 4, 6, 8, and 10 were the ones that utilized a lot of skips and were a lot more fun to go through.
- Level 4 had the hardest skip in this run. It required a lot of precision to clear the intended double jump near the end, so much that the first skip to get around the wall seemed completely free, despite being challenging for me at first. It was also where I lost the most time in this run, about 7 seconds.
- Level 6 was also a bit of a chokepoint, because the archers would often shoot directly into me as I was jumping towards them.
- I also lost about 2 seconds combined near the end of the run by choking the end trigger and the wall-vault.
I could probably improve this run, but it got into the top 10, so I very honestly dont care to.
And no, Im not actually even that good at this game. Im moderately skilled but the only real reason I was able to get into the top 10 was because the game is so uncontested on speedrun.com. The top 10 is around the point that runs get a LOT faster as people begin to learn sjs, and it should say a lot that this top tier tech isnt even utilized by me, and yet I got into the top 10.
Not about my skill, but about the lack of real competition (until the runs directly above me, of course).
Heres a playlist of the previous runs I did leading up to this: https://www.youtube.com/playlist?list=PLHHb_XPG7nznJGqhtcEN0icYAX77l_0Vf RE:RUN Glitchless in 2:34:969 (FORMER TOP 10)](https://i.ytimg.com/vi/duOSU3Ugcpw/mqdefault.jpg)





![[OLD/BAD PROJECT] Everywhere At The End, Again, Too Soon - Stages 1-6 (EATE,A:R Reimagined)
My God why does this trash project have 10K views... Its completely bland and has no uniqueness whatsoever, just be aware that the stuff I make nowadays is like 50x better. This ones bad even in terms of quality, at least until Stage 6 (that ones okay ig).
Stage 1:
We begin the story of The Caretakers wife, after her husbands funeral. Grief sets in.
0:00:00 - A1 - A sublime relationship fades away
0:04:54 - A2 - It cannot be
0:10:14 - A3 - Drowning in melancholy
0:15:34 - A4 - Dawn of a new day
An emotional recovery begins, but so do the first subtle signs of dementia.
0:20:52 - B1 - Not all is lost
0:26:39 - B2 - As if You were still here
0:32:07 - B3 - A little confused
0:37:42 - B4 - The World has grown so gray
Continuous regression into recollections about her husbands life brings blinding melancholy, allowing dementia to worsen unnoticed.
0:43:09 - C1 - As playful as in youth
0:48:14 - C2 - Momentary hesitation
0:51:46 - C3 - Days passing by
0:55:35 - C4 - Distant lands of solitude
0:59:19 - C5 - It will be alright
1:02:45 - C6 - Joyful moments ache with time
Acceptance of her loss is reached, soon to reveal the disease plaguing her mind.
1:06:15 - D1 - Sweet romance back there
1:11:50 - D2 - Waltz of a thousand stories
1:16:47 - D3 - No true beauty is meant to last
1:21:56 - D4 - Parting is such sweet sorrow
Stage 2:
Damage to the mind becomes noticeable, and brings about denial and contemplation of the irony of history repeating itself.
1:28:02 - E1 - An unsettling sensation
1:32:34 - E2 - Misplaced time adrift
1:36:56 - E3 - When I am alone without dreams of You
1:41:37 - E4 - Cloudy skies above
1:46:14 - E5 - Fate sealed in the ashes of stars
A pitfall of despair follows, often ceasing effort and letting the distortions loose.
1:50:41 - F1 - My heart aches for You
1:55:09 - F2 - Deafening sea of white noise
1:59:39 - F3 - Inner confusion
2:04:18 - F4 - Peaceful desperation
2:08:43 - F5 - A thousand falling stars
An effort to recall is required and continuously fought for, only for the realisation of the situations true hopelessness to take place.
2:13:30 - G1 - The battle is not over
2:18:09 - G2 - A lonely song without audience
2:22:48 - G3 - Elusive hope
2:27:28 - G4 - Twilight silently approaching
2:31:48 - G5 - Silent cries dying out
Last embers of depression eventually give way to a complete resignation to the long journey ahead under constant pressure of memory loss.
2:36:29 - H1 - Thought shrouded in fog
2:40:38 - H2 - They say we die with the last memories of us
2:44:47 - H3 - The edge of the abyss
2:48:53 - H4 - How history repeats itself
2:53:10 - H5 - Nothing but dreams of lucidity
Stage 3:
As effort to fight it is given up, confusion soars, worsening with each passing day.
2:57:31 - I1 - Sea of twilight
3:01:26 - I2 - Sublime sorrow
3:05:26 - I3 - Distant playful skies
3:07:02 - I4 - Peaceful elusive stars
3:09:05 - I5 - Such confused confusion
3:11:40 - I6 - Beauty is above
3:13:27 - I7 - Last romance of there
3:16:18 - I8 - Shrouded still cloudy
A temporary regression to bliss, ignorant of the decay
3:20:18 - J1 - Playful sweet solitude
3:22:37 - J2 - Distant falling sensation
3:25:32 - J3 - Peaceful youth
3:27:01 - J4 - Silent youth skies
3:30:40 - J5 - Unsettling youth passing by
3:33:37 - J6 - Cries of youth
3:35:55 - J7 - Youth dying out
3:38:35 - J8 - As if I were alone
Confusion worsens dramatically. Attempting to recall previous memories leads to dread.
3:42:39 - K1 - Dreams of nothing
3:45:12 - K2 - Falling into the abyss
3:47:55 - K3 - Whispers tearing away from beauty
3:50:43 - K4 - Adrift in fog
3:54:20 - K5 - A thousand skies
3:56:54 - K6 - Abyss
4:00:08 - K7 - Lonely lucidity in itself
4:03:08 - K8 - Deafening cries of sorrow
The last moments of coherence before all collapses.
4:05:31 - L1 - Deaf World
4:07:33 - L2 - Elusive ache of thought
4:11:40 - L3 - Noise fog
4:13:38 - L4 - The edge of true parting
4:16:15 - L5 - Drowning in twilight
4:18:05 - L6 - Dying aches
4:20:27 - L7 - Lost lullaby
4:23:11 - L8 - Day fades away
Stage 4:
Post-Awareness Stage 4 is the breaking point. The frontier between lack of clarity and delirium. No coherent moments remain, a constant stream of uncannily familiar sounds overtakes everything.
4:28:30 - M1 - Stage 4 Post Awareness Confusions
4:50:11 - N1 - Stage 4 Temporary Bliss State
5:01:40 - N2 - Stage 4 Post Awareness Confusions
Stage 5:
Post-Awareness Stage 5 reaches the peak of entropy. Near the end, complete delirium is suddenly and inescapably cut off with nothingness.
5:12:01 - O1 - Stage 5 Advanced plaque entanglements
5:33:17 - P1 - Stage 5 Sudden time regression into isolation
Stage 6:
Post-Awareness Stage 6 takes place in the last months before death. Nothing is intact anymore, and moments of any activity are few and far between. This is the end of the line.
5:55:51 - Q1 - Stage 6 Blinding midnight consumes you whole
6:18:14 - R1 - Stage 6 The dying heart aches once more [OLD/BAD PROJECT] Everywhere At The End, Again, Too Soon - Stages 1-6 (EATE,A:R Reimagined)](https://i.ytimg.com/vi/gxZ6aT3E_PU/mqdefault.jpg)