Uploaded July 2024 | Updated September 2026, 6 hours ago
Average Stats Unlimited Playlist: bit.ly/3EqQ25R
The queue for the RD units is set now. You can find the units that are in queue here! bit.ly/3fxSjBH
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
Fiona is one of those units who would be great in a format where the mastery skills aren't as powerful. But because that isn't the reality she is living in, she is quite unfortunate in this series. She has very nice defensive stats on both ends and amazing recovery with Imbue/Renewal giving her almost half of her HP back each turn. The problem is the aforementioned mastery skills and her bad HP. Even if a mastery doesn't have good damage potential (something like Ire or Sol), her low HP makes it more consistent of a one-shot against her. And because she is a Silver Knight, there are a plethora of effective weapons against her giving units that wouldn't have much of a chance against her a huge boost in their favor (Units like Nephenee who don't have much in the way of Str). The other issue with her is that she doesn't have the best accuracy with her low Skl and just average Lck, the former getting a slight buff in the patch. This not only is an issue for her hit rate, but it also affects how often she can proc Sol, which with her low Str, which was also buffed in the patch, is sorely needed for her to do significant damage in her fights.
Fiona's Stats
HP: 61
Str: 47
Mag: 19
Skill: 46
Spd: 58
Luck: 49
Def: 56
Res: 46
Music:
Gate of Avalon - Tokyo Xanadu eX+
Prelude (Calm/Ablaze) - Fire Emblem: Awakening
Sweep! Part 1 - Atelier Shallie
(TRYPTOPHAN) - 13 Sentinels: Aegis Rim
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASU Patch notes: bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): bit.ly/3MJhvBS
Timestamps:
00:00 Boyd
00:28 Volke
00:35 Stefan
00:58 Astrid
01:15 Soren
01:24 Reyson
01:37 Danved
01:50 Lethe
02:14 Hetzel
02:25 Sigrun
02:31 Janaff
02:41 Gatrie
03:02 Shinon
03:26 Nolan
03:44 Kurthnaga
03:57 Renning
04:12 Ulki
04:42 Edward
04:50 Muarim
05:04 Mia
05:10 Sanaki
05:30 Geoffrey
05:39 Black Knight
06:20 Tormod
06:28 Lyre
06:47 Makalov
07:10 Rafiel
07:25 Jill
07:31 Brom
07:44 Lekain
07:55 Dheginsea
08:10 Leonardo
08:21 Rolf
08:33 Nasir
08:43 Bastian
08:53 Laura
09:05 Gareth
09:18 Nailah
09:56 Calill
10:07 Marcia
10:21 Haar
10:47 Skrimir
11:10 Tibarn
11:18 Aran
11:50 Kieran
12:16 Mordecai
12:36 Oscar
12:41 Volug
12:59 Tauroneo
13:16 Ilyana
13:25 Leanne
13:33 Levail
13:56 Sothe
14:13 Naesala
14:21 Ranulf
14:42 Meg
14:57 Caineghis
15:12 Vika
15:23 Zihark
15:29 Izuka
15:41 Nephenee
15:56 Ike
16:32 Titania
16:51 Oliver
16:57 Mist
17:07 Kyza
17:16 Giffca
17:36 Micaiah
17:57 Rhys
18:08 Ashera
18:28 Elincia
18:35 Lucia
18:41 Nealuchi
18:56 Sephiran
19:11 Tanith
19:17 Heather
19:44 Ena
19:57 Pelleas
20:21 Record
Average Stats Unlimited Playlist: bit.ly/3EqQ25R
The queue for the RD units is set now. You can find the units that are in queue here! bit.ly/3fxSjBH
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/yT2YT1q8idBzmWBfA
Fiona is one of those units who would be great in a format where the mastery skills aren't as powerful. But because that isn't the reality she is living in, she is quite unfortunate in this series. She has very nice defensive stats on both ends and amazing recovery with Imbue/Renewal giving her almost half of her HP back each turn. The problem is the aforementioned mastery skills and her bad HP. Even if a mastery doesn't have good damage potential (something like Ire or Sol), her low HP makes it more consistent of a one-shot against her. And because she is a Silver Knight, there are a plethora of effective weapons against her giving units that wouldn't have much of a chance against her a huge boost in their favor (Units like Nephenee who don't have much in the way of Str). The other issue with her is that she doesn't have the best accuracy with her low Skl and just average Lck, the former getting a slight buff in the patch. This not only is an issue for her hit rate, but it also affects how often she can proc Sol, which with her low Str, which was also buffed in the patch, is sorely needed for her to do significant damage in her fights.
Fiona's Stats
HP: 61
Str: 47
Mag: 19
Skill: 46
Spd: 58
Luck: 49
Def: 56
Res: 46
Music:
Gate of Avalon - Tokyo Xanadu eX+
Prelude (Calm/Ablaze) - Fire Emblem: Awakening
Sweep! Part 1 - Atelier Shallie
(TRYPTOPHAN) - 13 Sentinels: Aegis Rim
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASU Patch notes: bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): bit.ly/3MJhvBS
Timestamps:
00:00 Boyd
00:28 Volke
00:35 Stefan
00:58 Astrid
01:15 Soren
01:24 Reyson
01:37 Danved
01:50 Lethe
02:14 Hetzel
02:25 Sigrun
02:31 Janaff
02:41 Gatrie
03:02 Shinon
03:26 Nolan
03:44 Kurthnaga
03:57 Renning
04:12 Ulki
04:42 Edward
04:50 Muarim
05:04 Mia
05:10 Sanaki
05:30 Geoffrey
05:39 Black Knight
06:20 Tormod
06:28 Lyre
06:47 Makalov
07:10 Rafiel
07:25 Jill
07:31 Brom
07:44 Lekain
07:55 Dheginsea
08:10 Leonardo
08:21 Rolf
08:33 Nasir
08:43 Bastian
08:53 Laura
09:05 Gareth
09:18 Nailah
09:56 Calill
10:07 Marcia
10:21 Haar
10:47 Skrimir
11:10 Tibarn
11:18 Aran
11:50 Kieran
12:16 Mordecai
12:36 Oscar
12:41 Volug
12:59 Tauroneo
13:16 Ilyana
13:25 Leanne
13:33 Levail
13:56 Sothe
14:13 Naesala
14:21 Ranulf
14:42 Meg
14:57 Caineghis
15:12 Vika
15:23 Zihark
15:29 Izuka
15:41 Nephenee
15:56 Ike
16:32 Titania
16:51 Oliver
16:57 Mist
17:07 Kyza
17:16 Giffca
17:36 Micaiah
17:57 Rhys
18:08 Ashera
18:28 Elincia
18:35 Lucia
18:41 Nealuchi
18:56 Sephiran
19:11 Tanith
19:17 Heather
19:44 Ena
19:57 Pelleas
20:21 Record




![Average Stats Unlimited - Corrin
Average Stats Unlimited Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is set now. You can find the units that are in queue here! https://bit.ly/3fxSjBH
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! N/A
Corrin was always going to be an interesting build because of all of the weapon options they have from their classes from Hoshido and Nohr along with their ability to transform into a dragon. Because of this, they have access to Swords, all of the anima magic (I realize that they could technically use all the magic since they can in Fates, but I felt it would be too much to give them Light and Dark as well), as well as Breath from their dragon form. However, the Dragon form didnt end up being used very often, something that a lot of players would say about their use of Corrin throughout the base game, because of the fact that it really hinders the hit rate and Spd in addition to having only 1 range with it. Getting to the build, their main thing here is the stuff that they get from Engage. Since their boosts from Engage gives a boat load of HP, the game with the unusually low HP growths, their low growth doesnt really affect Corrin too much giving them 93 HP here. In fact, because it gave so much, I decided to make the bane that you start with at the beginning of the game be HP to help it bring it down a tad. In the same vein, the boon I chose, Skl, was something neutral because they have access to Physical and Magical attacks. It still ended up giving an extra 5% to Str, but its not too big of a deal. Their main skill for their build is the Torrential Roar/Dreadful Aura combo that they use so well in Engage. Basically an AOE attack that stops units from moving. To try and replicate this, I made it so that it is a ranged attack that keeps the enemy units from moving closer on their turn. They can still attack from 2 range, but it sort of works as a pseudo Nihil/Parity skill because a decent amount of the mastery skills dont work from range. I could go on and on about the rest of the build, but theres so much to cover and Im running out of space for the description, so youll just have to look below to see the rest of the build lol.
Corrins Stats
HP: 93
Str: 61
Mag: 53 (49)
Skill: 71
Spd: 55
Luck: 46
Def: 50 (47)
Res: 36 (33)
Skills:
Dragon Vein: Takes bonuses from Backup/Mystical and gives to each respective one [Dragon gets the benefits of both] (Sword/Dragon bonus: +3 Def/Res, Magic/Dragon bonus: +4 Mag)
Torrential Roar/Dreadful Aura: Personal attack using 115% accurate, 15 Mt magic attack. Cannot follow-up/crit/be countered. Successful hit leaves unit stuck in place for their turn.
Quality Time: Renewal & +5 Skl
Draconic Hex: +1 Spectrum
Pair Up: Disarm
Fortune (Only for Dragon)
Weapons:
Omega Yato:
Hit: 85%
Mt: 16
Crit: 10%
+4 Str/Spd/Def/Res when equipped.
Dragonstone+:
Hit: 75%
Mt: 25
Crit: 0%
-5 Skl, -4 Spd, +9 Def, +7 Res when equipped.
Music:
Trial of Fates (Both versions) – Fire Emblem: Engage
Avarice - Deaths Door
The Last Gloaming: Europa Battle - Granblue Fantasy
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASU Patch notes: https://bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): https://bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): https://bit.ly/3MJhvBS
Timestamps:
00:00 Caineghis
00:07 Heather
00:21 Kyza
00:31 Marcia
00:39 Titania
01:03 Vika
01:16 Tormod
01:22 Janaff
01:29 Mist
01:56 Tauroneo
02:22 Aran
02:30 Astrid
02:47 Brom
03:15 Geoffrey
03:21 Jill
03:32 Gatrie
03:40 Volug
03:55 Nailah
04:11 Lethe
04:28 Levail
04:41 Volke
04:51 Danved
05:10 Pelleas
05:23 Micaiah
05:48 Haar
05:55 Bastian
06:01 Muarim
06:11 Zihark
06:19 Makalov
06:43 Renning
06:52 Sephiran
07:13 Leonardo
07:20 Oliver
07:32 Laura
07:45 Ike
08:02 Naesala
08:09 Boyd
08:28 Ilyana
08:42 Rhys
08:49 Gareth
09:01 Ranulf
09:15 Mia
09:21 Kieran
09:42 Elincia
09:49 Nasir
09:58 Skrimir
10:09 Ashera
10:32 Rafiel
10:39 Giffca
10:52 Leanne
10:59 Soren
11:06 Nealuchi
11:19 Ena
11:25 Sothe
11:41 Oscar
11:55 Lucia
12:01 Tibarn
12:31 Hetzel
12:37 Kurthnaga
12:54 Tanith
12:59 Fiona
13:24 Edward
13:31 Calill
13:38 Lekain
13:44 Shinon
14:25 Lyre
14:37 Mordecai
14:47 Dheginsea
15:06 Sigrun
15:13 Black Knight
15:28 Izuka
15:34 Sanaki
15:42 Nolan
15:58 Ulki
16:14 Meg
16:21 Reyson
16:31 Rolf
16:39 Nephenee
16:54 Stefan
17:13 Record Average Stats Unlimited - Corrin](https://i.ytimg.com/vi/SeEf3DTuFq4/mqdefault.jpg)




![Average Stats Finale - Edelgard
Average Stats Finale Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: https://bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/oV62JR2PjExUyoyQ8
Edelgard has one of the highest Str stats in the series so far, being tied with Dimitri and just below Muarim (not counting Karel btw :P). She has quite the scary skillset as well, which includes Vantage/Adept, where she can decimate anyone who initiates against her, which would be quite a lot considering her Lck stat is just average at best at 42. And because of the change I did to include boss skills for Three Houses units that arent a skill on their actual class, she also gets Hit +20 (Insight). However, since I know people will ask, I did not include the skills that she has as a husk at the end of Azure Moon. She just gets too many skills there, including Fortune, lowering damage by 50%, Nullify, etc., and it just didnt seem fair considering a lot of the other 3H units get some weaker skills by comparison and usually only 1-2 of them. I did compromise and let her have her Twin Crests ability since thats kind of Edelgards whole thing in Three Houses. Now, getting to her other stats, she does have a less than ideal hit rate, but Insight for the most part helps her out a lot, making it more serviceable. And having the most accurate weapon in the series, Urvan, at her beck and call, doesnt hurt either. She also has really low Spd thanks to the Armor class line that she goes through in Three Houses, so thats really her only issue with this build. It also means that she wont be proccing Adept and Vantage as often as other units with those skills, since they proc off of the Spd stat. Her bulk is perfectly fine, with over 100 HP, Def over 60 (with Alondite/Vague Katti access for more Def), and almost 40 Res, which is perfect for dealing with most of the mages. Her Mag is quite good as well, getting close to 50, but since she cant use magic, she has to settle for the Tempest Blade and Bolt Axe, which she doesnt really need to use with her 81 Str. Getting to her weapon, she has her Aymr, which is kind of a hybrid between Urvan and a Killer weapon with Mt higher than all of her weapon access and slightly lower crit than the Killer weapons. But the most important part of the weapon is that it gives her access to Raging Storm, which lets her initiate twice in a row once per turn when she initiates. However, because she doesnt initiate that often, its not really used that often since if she survives the first combat against her opponent, she will most likely have counter-hit them. And since she does so much damage, she likely two-shots them. So, she would rather attack with Urvan to finish them off since its more accurate.
Edelgards Stats
HP: 105
Str: 81
Mag: 46
Skl: 57
Spd: 46
Lck: 42
Def: 62
Res: 39
Skills:
Imperial Lineage+ (+2 Res)
Battalion Vantage (Vantage)
Battalion Renewal (Renewal)
Rally Charm (+2 Str/Skl/Spd)
Hit +20 (Insight)
Black Magic Crit +10 (Critical +5. She is unable to use Black Magic in the Emperor class, so she wouldnt normally be able to use it. So, instead she gets +5 Crit instead.)
Twin Crests (Adept)
Weapons:
Aymr:
Hit: 80%
Mt: 24
Crit: 25%
Grants use of Raging Storm (Raging Storm: When initiating with this weapon, user can initiate again the next turn. [Once per player phase])
Music:
White Knight: Revas Theme - One Step From Eden
Tearing Through Heaven (Rain) - Fire Emblem: Three Houses
Malicious Roses - Nights of Azure
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASF Info: https://bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: https://bit.ly/4k6asD5
Timestamps:
00:00 Rolf
00:05 Tauroneo
00:17 Nolan
00:35 Haar
00:51 Laura
01:07 Sigrun
01:19 Ilyana
01:24 Veyona
01:36 Reyson
01:52 Danved
01:59 Gatrie
02:08 Skrimir
02:28 Ludveck
02:42 Kyza
02:54 Mordecai
03:04 Marcia
03:11 Nephenee
03:30 Zihark
03:40 Ulki
03:47 Janaff
04:00 Fiona
04:13 Giffca
04:25 Sephiran
04:43 Gareth
04:54 Oscar
05:10 Shinon
05:16 Nasir
05:22 Dheginsea
05:42 Caineghis
05:59 Levail
06:07 Elincia
06:13 Leanne
06:29 Sanaki
06:36 Edward
06:45 Lekain
06:55 Black Knight
07:05 Tanith
07:12 Vika
07:24 Volug
07:47 Ranulf
07:56 Largo
08:03 Rafiel
08:17 Geoffrey
08:25 Tormod
08:42 Meg
08:49 Kurthnaga
09:03 Lyre
09:08 Stefan
09:14 Makalov
09:35 Renning
09:48 Astrid
10:03 Nailah
10:17 Jarod
10:27 Leonardo
11:00 Ike
11:15 Kieran
11:37 Pelleas
11:55 Muarim
12:01 Rhys
12:08 Naesala
12:15 Nealuchi
12:29 Valtome
12:40 Mist
12:47 Titania
12:57 Micaiah
13:03 Ashera
13:18 Hetzel
13:30 Lethe
13:43 Ena
13:57 Izuka
14:10 Sothe
14:27 Brom
14:35 Boyd
14:42 Heather
14:51 Calill
15:05 Bastian
15:21 Oliver
15:32 Tibarn
15:45 Jill
16:00 Mia
16:12 Soren
16:19 Lucia
16:27 Volke
16:37 Aran
16:50 Record Average Stats Finale - Edelgard](https://i.ytimg.com/vi/UC1Bs6IoaNA/mqdefault.jpg)
![Average Stats Unlimited No Mastery Skill Tournament
Average Stats Unlimited Playlist: https://bit.ly/3EqQ25R
Full details for the tournament:
https://docs.google.com/document/d/1dYXBKDb8Oeb7VpC8lw0lAdS5S45ekF8ehu2kx8TY66I/edit?usp=sharing
The next tournament in the Average Stats Unlimited Series is here! This tournament was highly requested since the mastery skills in this game are very overpowered, which meant that many of the fights are just down to whether a unit procs it or not. So, people really wanted to see what would happen when there were no mastery skills available for anyone at all. However, since a lot of the fights would just be a raw stat check and many units would be very much favored because of how bulky they are, I decided to give some extra skills/stats to all of the units in the tournament. In addition, I also opted to not use any units that were particularly high in Def or Res (Units like Aran [Def] or Kurthnaga [Res]). These units were ineligible for participation.
The way that Ive balanced the no mastery skills thing is by giving the units stats/skills based on what their mastery skill is and how good it is. So, a mastery like Astra would give +5 Spd while a mastery like Colossus would give +5 Str; stuff along those lines. As for skills, me and my discord went through the mastery skills and ranked them on a tier list based on how good they are in this series. Meaning, the better the skill in in this series, the more points the unit with that skill will have for purchasing non-mastery skills. So, a mastery like Lethality, that is always a one-shot, will give more points compared to a mastery like Ire, which is just a glorified crit. They then purchase skills up to the points that they have from a list of skills that me and my discord also ranked based on how good they are in this series. However, the rankings for the non-mastery skills are based on a format where there are no mastery skills available. So, a skill like Wrath, which normally is quite low on a normal tier list for the regular format, is quite high in this one since Crits are practically the mastery skills now. If you want to see the full list of skills and what each unit chose for their build, check this google doc here! It also gives you a full run-down on how the tournament will function:
https://docs.google.com/document/d/1dYXBKDb8Oeb7VpC8lw0lAdS5S45ekF8ehu2kx8TY66I/edit?usp=sharing
Units participating along with their skills in order of highest to lowest seed:
Leif - Adept, Vantage, Renewal
Leonardo - Critical +15, Cancel, Paragon, Critical +10
A. Sothe - Critical +25, Parity, Disarm, Critical +10
Ranulf - Paragon, Howl, Quickclaw
Boyd - Resolve, Counter
Volug - Howl, Imbue, Vigilance
Oliver - Paragon, Counter
Muarim - Pavise, Counter
Largo - Critical +15, Disarm, Critical +20, Counter, Renewal
Ulki - Vigilance, Nullify, Daunt
Petrine - Daunt, Cancel, Counter, Renewal
Sanaki - Adept
Makalov - Insight, Cancel
Oscar - Adept
Jill - Adept
Stefan - Critical +20, Insight, Daunt
Music:
Alight (Calm/Storm/Flame) - Fire Emblem: Fates
Beat Eat Nest II - Under Night In-Birth II
Stardust Speedway Zone Act 2 - Sonic Mania
First Step Towards Wars - Ys I & II Chronicles
Edge of Apocalypse - Nights of Azure
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASU Patch notes: https://bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): https://bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): https://bit.ly/3MJhvBS
Timestamps:
00:00 Rules
00:28 Starting Braket
00:33 Winners Round 1
00:37 Stefan vs Leif
01:07 Largo vs Muarim
01:33 Ranulf vs Makalov
02:08 Boyd vs Sanaki
02:56 Jill vs Leonardo
03:39 Ulki vs Oliver
04:24 Sothe vs Oscar
05:00 Petrine vs Volug
05:49 Losers Round 1
05:56 Stefan vs Muarim
06:20 Makalov vs Sanaki
07:14 Ulki vs Jill
07:45 Volug vs Oscar
08:29 Winners Quarter Final
08:36 Leif vs Largo
09:15 Ranulf vs Boyd
10:08 Oliver vs Leonardo
10:58 Sothe vs Petrine
11:29 Losers Round 2
11:37 Petrine vs Muarim
12:20 Oliver vs Sanaki
14:14 Ranulf vs Jill
14:45 Oscar vs Largo
15:13 Losers Round 3
15:20 Ranulf vs Largo
16:25 Petrine vs Oliver
17:17 Winners Semi Final
17:24 Leif vs Boyd
19:01 Sothe vs Leonardo
19:51 Losers Quarter Final
19:58 Leif vs Petrine
21:28 Sothe vs Largo
22:24 Losers Semi Final
22:30 Sothe vs Leif
23:56 Winners Final
24:02 Leonardo vs Boyd
24:47 Losers Final
24:53 Sothe vs Boyd
25:45 Grand Final
25:51 Sothe vs Leonardo
26:45 Final Standings Average Stats Unlimited No Mastery Skill Tournament](https://i.ytimg.com/vi/UulPnPZ0xfM/mqdefault.jpg)