Uploaded September 2026 | Updated September 2026, 3 hours ago
Average Stats Finale Playlist: bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/f3jmPvadygVmq4z59
Micaiah's right-hand dog is up next, and his playstyle is very similar to what it was last time. Volug's main win-con is by proccing Savage over and over since he has such low Str. The reason I say his playstyle hasn't changed much is because before the nerfs to the Str x 3 masteries, Volug was already struggling with one-shotting with it. In fact, it is probably just straight up worse for him because now it can take upwards of 3-4 Savage procs to defeat his opponents. Getting to the initiation changes for him; not much changed there for him either, at least because he has both good Spd and Lck, so either method is fine for him for initiation. Because I went deep into RD's code when I was first getting this series up and running, I ended up finding out that Savage actually procs off of Skl, not Str, which is what it says on various resources on the internet about it, so he at least has that going for him since his Skl is much higher than his Str. The other thing that can help him win is his skill, Howl, which can stun a unit if they attack him indirectly. The issue is that since he is so frail, they don't really need to attack from range except for mages. And most of them can just one-shot him with Bolganone. When he does end up proccing Savage and when it doesn't defeat them, it does have a nice side effect that cuts the enemies' Skl in half for a turn, which helps his survivability since it usually only takes 2-3 hits to defeat him. However, it's still much worse than the side effect from Corona, which halves the actual hit rate, so there are some high Skl and/or Lck units that can definitely hit through even with the lowered hit rates.
Volug's Stats
HP: 99
Str: 50
Mag: 26
Skl: 62
Spd: 66
Lck: 64
Def: 34
Res: 22
Music:
An Abandoned Highway Dominated by Nature - Scarlet Nexus
Battlefield - Swords Bursting - 7th Dragon
Shamar Arid Sands Night - Sonic Unleashed
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASF Info: bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: bit.ly/4k6asD5
Timestamps:
00:00 Hetzel
00:20 Shinon
00:40 Stefan
00:54 Geoffrey
01:04 Danved
01:25 Renning
01:38 Izuka
02:08 Ilyana
02:16 Micaiah
02:30 Ike
02:40 Bastian
02:47 Ena
02:59 Soren
03:06 Nealuchi
03:17 Meg
03:24 Boyd
03:41 Nasir
04:04 Makalov
04:20 Kieran
04:38 Skrimir
04:56 Ashera
05:21 Brom
05:47 Astrid
05:55 Haar
06:11 Caineghis
06:22 Elincia
06:29 Edward
06:47 Kyza
07:10 Rafiel
07:24 Lucia
07:31 Ulki
07:45 Zihark
07:55 Valtome
08:14 Jarod
08:42 Volke
08:58 Lekain
09:15 Rhys
09:22 Lethe
09:39 Dheginsea
09:55 Laura
10:02 Mist
10:20 Aran
10:34 Heather
10:51 Veyona
11:12 Oscar
11:29 Sephiran
11:47 Fiona
12:07 Pelleas
12:20 Mia
12:27 Jill
12:36 Rolf
12:47 Vika
12:59 Levail
13:14 Gatrie
13:32 Sanaki
13:46 Oliver
14:00 Largo
14:11 Nolan
14:22 Lyre
14:35 Calill
14:45 Titania
15:00 Tormod
15:20 Janaff
15:28 Tanith
15:39 Mordecai
15:56 Leanne
16:11 Gareth
16:41 Nephenee
16:53 Naesala
17:02 Black Knight
17:18 Tibarn
17:39 Reyson
17:52 Giffca
18:02 Tauroneo
18:17 Sothe
18:28 Ludveck
18:42 Leonardo
18:49 Ranulf
18:59 Kurthnaga
19:19 Sigrun
19:28 Muarim
19:44 Marcia
19:56 Nailah
20:11 Record
Average Stats Finale Playlist: bit.ly/3EqQ25R
The queue for the RD units is determined by you guys! If you want to see your unit in the series, just request them in the comments (Once per month). Here is the queue at the moment: bit.ly/3EkSQUq
Currently I am only taking requests for non-RD units via Google Forms. If there is a form active, it will be listed here! https://forms.gle/f3jmPvadygVmq4z59
Micaiah's right-hand dog is up next, and his playstyle is very similar to what it was last time. Volug's main win-con is by proccing Savage over and over since he has such low Str. The reason I say his playstyle hasn't changed much is because before the nerfs to the Str x 3 masteries, Volug was already struggling with one-shotting with it. In fact, it is probably just straight up worse for him because now it can take upwards of 3-4 Savage procs to defeat his opponents. Getting to the initiation changes for him; not much changed there for him either, at least because he has both good Spd and Lck, so either method is fine for him for initiation. Because I went deep into RD's code when I was first getting this series up and running, I ended up finding out that Savage actually procs off of Skl, not Str, which is what it says on various resources on the internet about it, so he at least has that going for him since his Skl is much higher than his Str. The other thing that can help him win is his skill, Howl, which can stun a unit if they attack him indirectly. The issue is that since he is so frail, they don't really need to attack from range except for mages. And most of them can just one-shot him with Bolganone. When he does end up proccing Savage and when it doesn't defeat them, it does have a nice side effect that cuts the enemies' Skl in half for a turn, which helps his survivability since it usually only takes 2-3 hits to defeat him. However, it's still much worse than the side effect from Corona, which halves the actual hit rate, so there are some high Skl and/or Lck units that can definitely hit through even with the lowered hit rates.
Volug's Stats
HP: 99
Str: 50
Mag: 26
Skl: 62
Spd: 66
Lck: 64
Def: 34
Res: 22
Music:
An Abandoned Highway Dominated by Nature - Scarlet Nexus
Battlefield - Swords Bursting - 7th Dragon
Shamar Arid Sands Night - Sonic Unleashed
Links:
➤ Join the Discord: discord.gg/afEkgNCQE3
➤ ASF Info: bit.ly/3EE0Lfq
➤ ASU Unit Descriptions: bit.ly/4k6asD5
Timestamps:
00:00 Hetzel
00:20 Shinon
00:40 Stefan
00:54 Geoffrey
01:04 Danved
01:25 Renning
01:38 Izuka
02:08 Ilyana
02:16 Micaiah
02:30 Ike
02:40 Bastian
02:47 Ena
02:59 Soren
03:06 Nealuchi
03:17 Meg
03:24 Boyd
03:41 Nasir
04:04 Makalov
04:20 Kieran
04:38 Skrimir
04:56 Ashera
05:21 Brom
05:47 Astrid
05:55 Haar
06:11 Caineghis
06:22 Elincia
06:29 Edward
06:47 Kyza
07:10 Rafiel
07:24 Lucia
07:31 Ulki
07:45 Zihark
07:55 Valtome
08:14 Jarod
08:42 Volke
08:58 Lekain
09:15 Rhys
09:22 Lethe
09:39 Dheginsea
09:55 Laura
10:02 Mist
10:20 Aran
10:34 Heather
10:51 Veyona
11:12 Oscar
11:29 Sephiran
11:47 Fiona
12:07 Pelleas
12:20 Mia
12:27 Jill
12:36 Rolf
12:47 Vika
12:59 Levail
13:14 Gatrie
13:32 Sanaki
13:46 Oliver
14:00 Largo
14:11 Nolan
14:22 Lyre
14:35 Calill
14:45 Titania
15:00 Tormod
15:20 Janaff
15:28 Tanith
15:39 Mordecai
15:56 Leanne
16:11 Gareth
16:41 Nephenee
16:53 Naesala
17:02 Black Knight
17:18 Tibarn
17:39 Reyson
17:52 Giffca
18:02 Tauroneo
18:17 Sothe
18:28 Ludveck
18:42 Leonardo
18:49 Ranulf
18:59 Kurthnaga
19:19 Sigrun
19:28 Muarim
19:44 Marcia
19:56 Nailah
20:11 Record










![Average Stats Unlimited - Corrin
Average Stats Unlimited Playlist: https://bit.ly/3EqQ25R
The queue for the RD units is set now. You can find the units that are in queue here! https://bit.ly/3fxSjBH
Currently I am only taking requests from non-RD units via Google Forms. If there is a form active, it will be listed here! N/A
Corrin was always going to be an interesting build because of all of the weapon options they have from their classes from Hoshido and Nohr along with their ability to transform into a dragon. Because of this, they have access to Swords, all of the anima magic (I realize that they could technically use all the magic since they can in Fates, but I felt it would be too much to give them Light and Dark as well), as well as Breath from their dragon form. However, the Dragon form didnt end up being used very often, something that a lot of players would say about their use of Corrin throughout the base game, because of the fact that it really hinders the hit rate and Spd in addition to having only 1 range with it. Getting to the build, their main thing here is the stuff that they get from Engage. Since their boosts from Engage gives a boat load of HP, the game with the unusually low HP growths, their low growth doesnt really affect Corrin too much giving them 93 HP here. In fact, because it gave so much, I decided to make the bane that you start with at the beginning of the game be HP to help it bring it down a tad. In the same vein, the boon I chose, Skl, was something neutral because they have access to Physical and Magical attacks. It still ended up giving an extra 5% to Str, but its not too big of a deal. Their main skill for their build is the Torrential Roar/Dreadful Aura combo that they use so well in Engage. Basically an AOE attack that stops units from moving. To try and replicate this, I made it so that it is a ranged attack that keeps the enemy units from moving closer on their turn. They can still attack from 2 range, but it sort of works as a pseudo Nihil/Parity skill because a decent amount of the mastery skills dont work from range. I could go on and on about the rest of the build, but theres so much to cover and Im running out of space for the description, so youll just have to look below to see the rest of the build lol.
Corrins Stats
HP: 93
Str: 61
Mag: 53 (49)
Skill: 71
Spd: 55
Luck: 46
Def: 50 (47)
Res: 36 (33)
Skills:
Dragon Vein: Takes bonuses from Backup/Mystical and gives to each respective one [Dragon gets the benefits of both] (Sword/Dragon bonus: +3 Def/Res, Magic/Dragon bonus: +4 Mag)
Torrential Roar/Dreadful Aura: Personal attack using 115% accurate, 15 Mt magic attack. Cannot follow-up/crit/be countered. Successful hit leaves unit stuck in place for their turn.
Quality Time: Renewal & +5 Skl
Draconic Hex: +1 Spectrum
Pair Up: Disarm
Fortune (Only for Dragon)
Weapons:
Omega Yato:
Hit: 85%
Mt: 16
Crit: 10%
+4 Str/Spd/Def/Res when equipped.
Dragonstone+:
Hit: 75%
Mt: 25
Crit: 0%
-5 Skl, -4 Spd, +9 Def, +7 Res when equipped.
Music:
Trial of Fates (Both versions) – Fire Emblem: Engage
Avarice - Deaths Door
The Last Gloaming: Europa Battle - Granblue Fantasy
The unit with the higher base speed will initiate first. (If unit has Shade or Stillness they will always choose who goes first). If both units have the same speed, the unit whose video it is will go first.
For weapons, the unit who is faster chooses the weapon they want the unit they are attacking gets to choose a weapon to counter them with. The unit who attacks first, goes through all the possible weapon combinations and picks whatever situation would give them the best chance at victory. After the initial turn, the only time a unit can change their weapon is on their turn.
Links:
➤ Join the Discord: https://discord.gg/afEkgNCQE3
➤ ASU Patch notes: https://bit.ly/3St9nY9
➤ ASU Units Stats (Google Sheet): https://bit.ly/3fn4Qro
➤ ASU Units Stats (YT Video): https://bit.ly/3MJhvBS
Timestamps:
00:00 Caineghis
00:07 Heather
00:21 Kyza
00:31 Marcia
00:39 Titania
01:03 Vika
01:16 Tormod
01:22 Janaff
01:29 Mist
01:56 Tauroneo
02:22 Aran
02:30 Astrid
02:47 Brom
03:15 Geoffrey
03:21 Jill
03:32 Gatrie
03:40 Volug
03:55 Nailah
04:11 Lethe
04:28 Levail
04:41 Volke
04:51 Danved
05:10 Pelleas
05:23 Micaiah
05:48 Haar
05:55 Bastian
06:01 Muarim
06:11 Zihark
06:19 Makalov
06:43 Renning
06:52 Sephiran
07:13 Leonardo
07:20 Oliver
07:32 Laura
07:45 Ike
08:02 Naesala
08:09 Boyd
08:28 Ilyana
08:42 Rhys
08:49 Gareth
09:01 Ranulf
09:15 Mia
09:21 Kieran
09:42 Elincia
09:49 Nasir
09:58 Skrimir
10:09 Ashera
10:32 Rafiel
10:39 Giffca
10:52 Leanne
10:59 Soren
11:06 Nealuchi
11:19 Ena
11:25 Sothe
11:41 Oscar
11:55 Lucia
12:01 Tibarn
12:31 Hetzel
12:37 Kurthnaga
12:54 Tanith
12:59 Fiona
13:24 Edward
13:31 Calill
13:38 Lekain
13:44 Shinon
14:25 Lyre
14:37 Mordecai
14:47 Dheginsea
15:06 Sigrun
15:13 Black Knight
15:28 Izuka
15:34 Sanaki
15:42 Nolan
15:58 Ulki
16:14 Meg
16:21 Reyson
16:31 Rolf
16:39 Nephenee
16:54 Stefan
17:13 Record Average Stats Unlimited - Corrin](https://i.ytimg.com/vi/SeEf3DTuFq4/mqdefault.jpg)