Uploaded June 2023 | Updated September 2026, 7 hours ago
Picked this game up recently and it seems really fun. Test recording rendered at 2160p/60fps.
Ryujinx 1.1.898 (basically all defaults) w/ 60fps mod. Small downsides of emulation:
- Occasional stutter when entering areas (texture conversion/shader compilation?)
- Timing window for special move motions is 2x tighter than it should be. Doesn't affect much but back-forward + button input on both weapon and legion is very difficult to execute.
+ Overall the game already has high resolution textures and looks superb at higher resolutions. Really should get official ports..
Picked this game up recently and it seems really fun. Test recording rendered at 2160p/60fps.
Ryujinx 1.1.898 (basically all defaults) w/ 60fps mod. Small downsides of emulation:
- Occasional stutter when entering areas (texture conversion/shader compilation?)
- Timing window for special move motions is 2x tighter than it should be. Doesn't affect much but back-forward + button input on both weapon and legion is very difficult to execute.
+ Overall the game already has high resolution textures and looks superb at higher resolutions. Really should get official ports..
![SoPFFO: Different Future - The Emperor [Axe+sylph, lowish level solo]
kino game SoPFFO: Different Future - The Emperor [Axe+sylph, lowish level solo]](https://i.ytimg.com/vi/JpwrHhRu-Lw/mqdefault.jpg)
![Always Surrender [Normal]: 12,298,679 - Autoslow Off (2024 The Covert Sheep Example)
Fun game, assuming especially for fans of classic era arcade games. Has a bit of a marathon run feeling. Simple gameplay with a lot of randomization.
Music disabled since I was listening to something else. Always Surrender [Normal]: 12,298,679 - Autoslow Off (2024 The Covert Sheep Example)](https://i.ytimg.com/vi/K8tcmJ1nDds/mqdefault.jpg)



![KILL KNIGHT [archblight]: Layer 1 Solitude 800,020 (1.0.0 Sufferance, V-V-V-III-VI)
Impossible game. For a twin-stick shooter this games scoring system seems to be well tuned as there are many valid approaches & things for the player to balance*.
Its extremely difficult to pull everything off and it easily feels like every run has some big mistakes. Like taking a lot of damage and missing carnage bonus potential in this one.
*time bonus, carnage score bonuses, picking up health crystals at max HP etc. KILL KNIGHT [archblight]: Layer 1 Solitude 800,020 (1.0.0 Sufferance, V-V-V-III-VI)](https://i.ytimg.com/vi/LzbDW0VlPOM/mqdefault.jpg)

![Rabbit & Steel [Hard]: Solo clear 27:48, A.Rabbit (ver. 1.0.0.3)
Looking forward to Lunar mode, I hope its got more bullet hell type patterns. The demo having 2 very different games in the same package (1 player compared to 4) was pretty cool.
This class is kinda silly, seems very easy to play unless you diverge into hitbox size reduction or primary heavy builds. Rabbit & Steel [Hard]: Solo clear 27:48, A.Rabbit (ver. 1.0.0.3)](https://i.ytimg.com/vi/MtQ20eNUCGA/mqdefault.jpg)
![Gunvein [Mission]: Score Rush 3 1.22M
source: https://www.twitch.tv/videos/1650202778 Gunvein [Mission]: Score Rush 3 1.22M](https://i.ytimg.com/vi/NI5i7K2QZzQ/mqdefault.jpg)

