Uploaded May 2019 | Updated September 2026, 2 hours ago
This scene was completely done in shader graph. I will go through every important asset of the scene and will have a deep look, what unity has done to make this possible.
I will explain a lot of nodes and you will get a deep knowledge of how it is done. We will start with a simple flag.
Github:
github.com/UnityTechnologies/Test_ShaderGraphBlog
Blog Post:
blogs.unity3d.com/2018/10/05/art-that-moves-creating-animated-materials-with-shader-graph
#ditzelgames #unity #shadergraph
This scene was completely done in shader graph. I will go through every important asset of the scene and will have a deep look, what unity has done to make this possible.
I will explain a lot of nodes and you will get a deep knowledge of how it is done. We will start with a simple flag.
Github:
github.com/UnityTechnologies/Test_ShaderGraphBlog
Blog Post:
blogs.unity3d.com/2018/10/05/art-that-moves-creating-animated-materials-with-shader-graph
#ditzelgames #unity #shadergraph










