Uploaded March 2011 | Updated September 2026, 2 weeks ago
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First thing we do in animation class? A Bouncing ball... And heres the reason why! It may sound like such a tediously simple thing to do, but actually, its not, these are some of the key principles of animation! Even though I was on a 3d animation class at the time, we still needed to learn this in 2d first. Timing and spacing, squash and stretch, the use of motion arcs and such, these can apply to absolutely everything!
Its highly recomended that you try the bouncing ball yourself, but go and do your own version of it without using mine or anyone else's as a reference so that yours becomes your own. Maybe your ball is bouncier than mine, or maybe its more rubbery than mine eh?
All the information is mostly from the Animator's Survival Kit as well as my own observations during University.
darkmanethewerewolf.deviantart.com
Proud Partner of the Channel Frederator Network youtube.com/channelFrederator
Follow me:
Twitter: *no longer active*
BlueSky: https://bsky.app/profile/bee3001.bsky.social
I also have a Ko-Fi: ko-fi.com/bee3001
Or join the Channel Frederator Network: channelfrederatornetwork.com/contactus?ref=DarkmaneTheWerewolf
Annotations are done =p
First thing we do in animation class? A Bouncing ball... And heres the reason why! It may sound like such a tediously simple thing to do, but actually, its not, these are some of the key principles of animation! Even though I was on a 3d animation class at the time, we still needed to learn this in 2d first. Timing and spacing, squash and stretch, the use of motion arcs and such, these can apply to absolutely everything!
Its highly recomended that you try the bouncing ball yourself, but go and do your own version of it without using mine or anyone else's as a reference so that yours becomes your own. Maybe your ball is bouncier than mine, or maybe its more rubbery than mine eh?
All the information is mostly from the Animator's Survival Kit as well as my own observations during University.
darkmanethewerewolf.deviantart.com
Proud Partner of the Channel Frederator Network youtube.com/channelFrederator










![Chibi Monster Hunter - Zaboa/Zamtrios [SpeedPaint]
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Total time: 1 hour, 28 minutes (Spread across 2 days)
Other Monster Hunter artwork ive done, including the rest of the Chibi MonHun series and also the complete opposite - the Creepy MonHun series can be found on my DeviantART gallery.
http://darkmanethewerewolf.deviantart.com/gallery/24394073/Monster-Hunter
Left side is my drawing space only, right side is the whole screen so you can see more of what im actually doing.
The reason my screen is sideways is because I use a Lenovo Thinkpad Tablet PC and turn the screen and lid sideways to draw on. In this configuration, my left hand can easily press Ctrl/shift/etc when I need to while I draw with my right.
Im drawing on GIMP 2.6.10.
Music is from AudioMicro.com amd Kevin MacLeod
Sheep may Safely Graze 0:00 - 3:58
Swan Lake (Tchaikovsky) 3:59 - 7:22
Playful Strings 7:23 - 11:30
Fabcat 11:32 - 14:54
Touch of the Past 14:59 - 18:02 [End]
Proud Partner of the Channel Frederator Network http://www.youtube.com/channelFrederator Chibi Monster Hunter - Zaboa/Zamtrios [SpeedPaint]](https://i.ytimg.com/vi/SLK9q-9meZ0/mqdefault.jpg)