Uploaded October 2021 | Updated September 2026, 2 weeks ago
Track number: 02/02
Track name: Altmos
Album name: Deactivated Mecha
Originally composed for a project as part of the MechJam II.
Unfortunately, a minimum playable prototype wasn't finished in time so it was never submitted for the game jam but I decided that I'd finish writing what I'd started and release the two tracks anyway so things don't go to waste!
The game was going to be a 2D game where the player sits inside the cockpit of a mech and controls each leg independently. Able to utilise steam-based weapons and others like a chaingun and rocket launcher, the player navigates the level in the style of the older "Wolfenstein" games.
I tried to give the tracks a grungy, atmospheric vibe and calling in some deep and steampunk-esque instruments to fit the brief and I thought they turned okay! I didn't have much reference material to go by in the end so it ended up being more of a free-form job!
Composed with love using FamiTracker and utilising the Namco 163 expansion chip for those custom waveforms.
Thanks to the rest of the team for giving things a go anyway!
Game jam entries: itch.io/jam/mechjam2/entries
All the best.
#MechJam #Chiptune #FamiTracker
Discord: Jonpon#7978
Skype: herbtaculargames@gmail.com
Twitter: twitter.com/jonponsvids10
Soundcloud: soundcloud.com/jonponsvids
Track number: 02/02
Track name: Altmos
Album name: Deactivated Mecha
Originally composed for a project as part of the MechJam II.
Unfortunately, a minimum playable prototype wasn't finished in time so it was never submitted for the game jam but I decided that I'd finish writing what I'd started and release the two tracks anyway so things don't go to waste!
The game was going to be a 2D game where the player sits inside the cockpit of a mech and controls each leg independently. Able to utilise steam-based weapons and others like a chaingun and rocket launcher, the player navigates the level in the style of the older "Wolfenstein" games.
I tried to give the tracks a grungy, atmospheric vibe and calling in some deep and steampunk-esque instruments to fit the brief and I thought they turned okay! I didn't have much reference material to go by in the end so it ended up being more of a free-form job!
Composed with love using FamiTracker and utilising the Namco 163 expansion chip for those custom waveforms.
Thanks to the rest of the team for giving things a go anyway!
Game jam entries: itch.io/jam/mechjam2/entries
All the best.
#MechJam #Chiptune #FamiTracker
Discord: Jonpon#7978
Skype: herbtaculargames@gmail.com
Twitter: twitter.com/jonponsvids10
Soundcloud: soundcloud.com/jonponsvids










