Forging Station | AI Car Navigation using DOTS based Nav-Mesh Query - Unity ECS/DOTS @ForgingStation | Uploaded September 2020 | Updated October 2024, 2 minutes ago.
In this video, we will talk about how we can integrate the newly built Unity-DOTS based pathfinding into our existing hybrid ECS AI car.
The NavMesh Query can be integrated to nay AI car if you wish to replace the classic navigation system We can spawn the entitles necessary for pathfinding, attach it to the AI car and we are good to go!!
All we have to do is iterate through Dynamic Buffer containing path stored as waypoints and steer towards subsequent targets. This gives us a lot of control over how we can tune and achieve interesting behaviours as the entire path is accessible without making any method calls.
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Terrain textures - textures.com
Procedural Terrain - Map Magic 2- assetstore.unity.com/packages/tools/terrain/mapmagic-2-165180
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In this video, we will talk about how we can integrate the newly built Unity-DOTS based pathfinding into our existing hybrid ECS AI car.
The NavMesh Query can be integrated to nay AI car if you wish to replace the classic navigation system We can spawn the entitles necessary for pathfinding, attach it to the AI car and we are good to go!!
All we have to do is iterate through Dynamic Buffer containing path stored as waypoints and steer towards subsequent targets. This gives us a lot of control over how we can tune and achieve interesting behaviours as the entire path is accessible without making any method calls.
*************************************************
Terrain textures - textures.com
Procedural Terrain - Map Magic 2- assetstore.unity.com/packages/tools/terrain/mapmagic-2-165180
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