After the Pitch: Negotiating the Contract @IndieGameBusiness
After the Pitch: Negotiating the Contract  @IndieGameBusiness
Uploaded February 2026 | Updated September 2026, 3 weeks ago
All the time and effort spent honing your pitch has paid off and now a publisher has agreed to publish your game. Congratulations!! However, the next morning you receive an email with a PDF publishing agreement full of unnecessarily cumbersome phrasing and legal language. What does it all mean and how can you tell if it is a good deal? In this hour-long presentation, video game and entertainment lawyer Andrew Thomas will cover the basic contract terms every developer should know about when entering into a publishing agreement as well as some common pitfalls.
After the Pitch: Negotiating the ContractHow Indies Win with Creators Without Big Budgets | Mercedes Boberg, Pragma/FirstlookYour Steam Page Is NOT Enough | IndieGameBusiness Sessions 2026The Fastest Way to Grow as a Game DeveloperMage Slayer - Live Pitch Deck ReviewFireside Chat with Jay Powell and Heather Chandler | Why Games Fail Without ProductionBuilding Strong Publishing Partnerships FREE Deep Dive - May 27th #makinggamesBoost Your Organic Downloads with App Store OptimizationGoing Rogue: How Community & Connections Can Stealth Market Your ProjectsMost Developers Skip This Before Starting Their GameProduction Pipeline of a One-Developer Studio With 50M+ DownloadsMarketing Secrets of Steam Next Fest
IndieGameBusiness® |

After the Pitch: Negotiating the Contract

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER