Advanced NavMesh Usage - Beyond Simple SetDestination | Unity Tutorial @LlamAcademy
Advanced NavMesh Usage - Beyond Simple SetDestination | Unity Tutorial  @LlamAcademy
Uploaded July 2025 | Updated September 2026, 1 hour ago
Learn more advanced ways of making your Game AI move on a NavMesh. Most tutorials focus on "NavMeshAgent.SetDestination(other.transform.position);" which gets you up and running quickly, but also has limits on its usefulness. In this tutorial you'll see how to make your Game AI move towards units that it can never reach, pick better target locations, and even distance check across different NavMeshes.

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📚 Resources:
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Chapters:
00:00 Topic Introduction & High-Level Solution
02:30 Move towards a target while staying on a platform | NavMesh.Raycast
06:40 Move towards a target when unable to fully get to the enemy unit
09:20 How to tell if an agent reached its destination
09:40 Key Takeaways & how to support this project.
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Advanced NavMesh Usage - Beyond Simple SetDestination | Unity Tutorial

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