Uploaded September 2014 | Updated September 2026, 2 weeks ago
Source Code: dropbox.com/s/m5ll1l3blgklvcl/BenGraphicsTut13.zip?dl=0
We finally get a texture on the screen today! To do that we must learn about UV coordinates and sampler2D!
Thanks to Connor Moody for the tip about adding functions to our vertex struct!
Twitter: twitter.com/ChillstepCoder
Seed Of Andromeda Channel: youtube.com/user/DubstepCoder
Seed Of Andromeda Website: seedofandromeda.com
Source Code: dropbox.com/s/m5ll1l3blgklvcl/BenGraphicsTut13.zip?dl=0
We finally get a texture on the screen today! To do that we must learn about UV coordinates and sampler2D!
Thanks to Connor Moody for the tip about adding functions to our vertex struct!
Twitter: twitter.com/ChillstepCoder
Seed Of Andromeda Channel: youtube.com/user/DubstepCoder
Seed Of Andromeda Website: seedofandromeda.com










