Adding Vulkan to Pixars Hydra Storm Renderer @khronos
Adding Vulkan to Pixars Hydra Storm Renderer  @khronos
Uploaded August 2024 | Updated September 2026, 3 weeks ago
Pixar's OpenUSD is more than a file format; it's an extensible framework of open-source libraries, tools, and plugins, including the Hydra rendering framework and the Storm renderer. This talk covered the recent addition of a Vulkan back end for Storm, developed collaboratively by Pixar, Autodesk, and Adobe, to enhance performance on both high-end workstations and mobile Android devices.

Speakers: Henrik Edstrom (Autodesk), Ashwin Bhat (Autodesk), Tom Cauchois (Pixar)
Slides can be found on our event page: khronos.org/events/siggraph-2024
Adding Vulkan to Pixars Hydra Storm RendererDavid Neto - Celebrating 25 Years of KhronosShading Languages Symposium 2026: Panel Discussion and Open ForumIWOCL 2026 - Evaluating the AdaptiveCpp Single-Pass (SSCP) SYCL Compiler for GROMACS on Modern AMD..CGWorld DesignViz - March 20213D Commerce: Tips for SuccessThe Khronos Group Live Stream - TESTOpenXR: Enabling Cross-Platform VR/AR Experiences - SIGGRAPH 2023 BOF SessionIWOCL 2026 - Safety-Oriented GPU Programming via Language RestrictionSIGGRAPH 2026 - Machine Learning, Neural Rendering and the Future of Open GraphicsKhronos Developer Day Japan 開催Let’s Get Moving! Adding Physics to glTF
The Khronos Group |

Adding Vulkan to Pixar's Hydra Storm Renderer

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