Uploaded February 2026 | Updated September 2026, 3 weeks ago
David Neto, a key contributor to SPIR-V, reflects on why Khronos took a leap on creating a standardized bridge between shader languages and graphics APIs, and how SPIR and SPIR-V have evolved over the years
David Neto, a key contributor to SPIR-V, reflects on why Khronos took a leap on creating a standardized bridge between shader languages and graphics APIs, and how SPIR and SPIR-V have evolved over the years










