Uploaded September 2023 | Updated September 2026, 3 weeks ago
This video, contributed by Darkinggq, adds two BasePBR and StandardPBR export materials in O3DE using Material Maker.
Material Maker is a procedural textures authoring tool from RodZilla with a completely free MIT license. With Material Maker, you can create texture of anything and export to O3DE. rodzilla.itch.io/material-maker
This video, contributed by Darkinggq, adds two BasePBR and StandardPBR export materials in O3DE using Material Maker.
Material Maker is a procedural textures authoring tool from RodZilla with a completely free MIT license. With Material Maker, you can create texture of anything and export to O3DE. rodzilla.itch.io/material-maker
![O3DE 2024 in Review & A Look Into 2025
Hear from Joe Bryant, the Executive Director of the Open 3D Foundation, as he presents O3DE 2024 stats and walks through the preliminary 2025 roadmap.
If you have questions, we encourage you to explore some resources and documentation that might address your query:
• Join the Discord Server [https://discord.gg/o3de]: Sometimes, the question you have might have already been answered by other community members. Use the search function in our Discord server to see if your question has been addressed before or submit your question to #general channel. [https://discord.com/channels/805939474655346758/805939474655346764]
• Documentation: Check out our documentation, which often contains detailed explanations and examples that might help you find the answer youre looking for. [https://www.docs.o3de.org/docs/]
• Good First Issues: Take a look at our list of Good First Issues. These are tasks that are well-suited for newcomers to O3DE and can be a great way to get started and familiarize yourself with our codebase. [https://o3de.org/contribute/#first-issue] O3DE 2024 in Review & A Look Into 2025](https://i.ytimg.com/vi/qgo7SciIcFU/mqdefault.jpg)





![24.09.0 O3DE Release - Render Updates
Sidharth Moudgil, delivered an insightful talk on the 24.09.0 render updates, offering a walkthrough of the improvements and enhancements included in this release. The session featured live demos showcasing many of the changes, highlighting optimizations and new features that significantly elevate the performance and visual quality of the engine.
If you have questions, we encourage you to explore some resources and documentation that might address your query:
• Join the Discord Server [ / discord ]: Sometimes, the question you have might have already been answered by other community members. Use the search function in our Discord server to see if your question has been addressed before or submit your question to #general channel. [ / discord ]
• Documentation: Check out our documentation, which often contains detailed explanations and examples that might help you find the answer youre looking for. [https://www.docs.o3de.org/docs/]
• Good First Issues: Take a look at our list of Good First Issues. These are tasks that are well-suited for newcomers to O3DE and can be a great way to get started and familiarize yourself with our codebase. [https://o3de.org/contribute/#first-issue] 24.09.0 O3DE Release - Render Updates](https://i.ytimg.com/vi/slF7ALmI1mE/mqdefault.jpg)


![Open 3D Engine (O3DE) Ask Me Anything
Join us for a candid Ask Me Anything session where the Open 3D Foundation / O3DE Executive Director, Joe Bryant, answers some of the community’s most pressing questions.
In this video, we cover topics ranging from project priorities and upcoming initiatives to community growth and future plans. Whether you’re curious about strategic direction or just want an inside look at what’s next, this AMA gives you direct insights and transparent answers.
If you have questions, we encourage you to explore some resources and documentation that might address your query:
• Join the Discord Server [https://discord.gg/o3de]: Sometimes, the question you have might have already been answered by other community members. Use the search function in our Discord server to see if your question has been addressed before or submit your question to #general channel. [https://discord.com/channels/805939474655346758/805939474655346764]
• Documentation: Check out our documentation, which often contains detailed explanations and examples that might help you find the answer youre looking for. [https://www.docs.o3de.org/docs/]
• Good First Issues: Take a look at our list of Good First Issues. These are tasks that are well-suited for newcomers to O3DE and can be a great way to get started and familiarize yourself with our codebase. [https://o3de.org/contribute/#first-issue] Open 3D Engine (O3DE) Ask Me Anything](https://i.ytimg.com/vi/thidIefdUuE/mqdefault.jpg)
