03 Setting Up Project Assets @Open3DEngine
03 Setting Up Project Assets  @Open3DEngine
Uploaded May 2023 | Updated September 2026, 3 weeks ago
Welcome to this tutorial on how to setup a environment and character model, textures and retarget animations! In this video, we will go through the step-by-step process of setting up an environment and character model, adding textures, and retargeting animations.

Speaker: Alex Damarjian, Technical Trainer (AWS Game Tech)

Chapters/Timestamps:
00:00 - Intro
00:50 - Creating the Moon Surface
02:10 - Astronaut Character Setup
04:00 - Animation Retargeting


Video Callouts:
GitHub Project Repo:
github.com/o3de/Protect-the-Moon

Link to part 3:
Player Movement: youtu.be/DtVudWEkmOM

Helpful Links:
Try the O3DE Developer Preview today: o3de.org

O3DE GitHub: github.com/o3de/o3de
Get started with O3DE: o3de.org/docs/welcome-guide
O3DE Documentation: o3de.org/docs
Join the O3DE Discord Server: discord.gg/xNb2q4SJKJ
Join the O3DE GitHub Discussions (Forums): github.com/o3de/o3de/discussions
Follow O3DE on Twitter: twitter.com/o3dengine

#Open3DEngine #O3DE
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03 Setting Up Project Assets

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