@Roundbeargames
  @Roundbeargames
Roundbeargames | #8 Jumping Physics and Ground Detection | Unity Tutorial @Roundbeargames | Uploaded April 2019 | Updated October 2024, 1 hour ago.
Jumping Physics and Ground Detection | Unity Tutorial
Game Development Course by Roundbeargames
- ground detection by looking at velocity or raycasting
- matching physics to animations

Bodyguards (Unity Asset Store):
assetstore.unity.com/packages/3d/characters/humanoids/bodyguards-31711?aid=1011larh3

Also check out my other video on solving the double jump issue:
youtu.be/qveH4hnmA6g

Files are available here:
drive.google.com/drive/folders/17Lfpa5r-3zeR1jaT0eJ4nqIR3pkU9ABE?usp=sharing

Download this project:
github.com/RoundBearChoi/2.5D_Platformer_Unity

Tutorial playlist:
youtube.com/playlist?list=PLWYGofN_jX5BupV2xLjU1HUvujl_yDIN6

Any questions/comments? Join us on discord:
discord.gg/hAFTgcA

Social
twitter: twitter.com/roundbeargames
facebook: facebook.com/roundbeargames17
hive: peakd.com/@roundbeargames/posts
reddit: reddit.com/user/roundbeargames
linkedin: linkedin.com/in/jangwon-choi-roundbeargames

Patreon:
patreon.com/roundbeargames

Channel Memberships:
youtube.com/roundbeargames/join

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#8 Jumping Physics and Ground Detection | Unity Tutorial @Roundbeargames

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